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This is something i want to look into for 2.X personally
It is possible to use WebGPU outside of a browser using either Dawn or wgpu, so the goal would be to support both of those, along with it in the web using emscripten (once emscripten/web support is further along and merged)
The text was updated successfully, but these errors were encountered:
@xtuzy Android should work (but is untested), iOS is not supported, and may not be for an extended period of time, as Silk.NET itself does not run under iOS without many hacks (and its never been gotten to work on real hardware)
Summary of feature
Add bindings to WebGPU through the universal webgpu.h native header
Comments
This is something i want to look into for 2.X personally
It is possible to use WebGPU outside of a browser using either Dawn or wgpu, so the goal would be to support both of those, along with it in the web using emscripten (once emscripten/web support is further along and merged)
The text was updated successfully, but these errors were encountered: