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arcade/extract-artifact-packages.ps1 script does not preserve the full file tree #2769

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andriipatsula opened this issue Jul 21, 2023 · 3 comments
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area-staging-pipeline Issues related to the staging part of the .NET release infrastructure.

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@andriipatsula
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We have a defect in arcade/eng/common/sdl/extract-artifact-packages.ps1 at main · dotnet/arcade (github.com)

The script takes a NuGet package, unzips it, but without preserving the full file tree. If the package contains multiple TFMs, they are overridden, and all binaries are put in the same folder. I don't think it was the intended goal.

@andriipatsula andriipatsula added area-product-construction Issues owned by the Product Construction team. Used to label epics and untriaged, loose issues. area-staging-pipeline Issues related to the staging part of the .NET release infrastructure. labels Jul 21, 2023
@andriipatsula andriipatsula self-assigned this Jul 21, 2023
@andriipatsula
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@andriipatsula
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reported a separate issue in the dotnet/arcade: dotnet/arcade#13922

@tkapin tkapin removed the area-product-construction Issues owned by the Product Construction team. Used to label epics and untriaged, loose issues. label Jul 28, 2023
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PR is merged, changes are flown to the dotnet-release repo.

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Labels
area-staging-pipeline Issues related to the staging part of the .NET release infrastructure.
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