arcade/extract-artifact-packages.ps1 script does not preserve the full file tree #2769
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area-staging-pipeline
Issues related to the staging part of the .NET release infrastructure.
Milestone
We have a defect in arcade/eng/common/sdl/extract-artifact-packages.ps1 at main · dotnet/arcade (github.com)
The script takes a NuGet package, unzips it, but without preserving the full file tree. If the package contains multiple TFMs, they are overridden, and all binaries are put in the same folder. I don't think it was the intended goal.
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