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Behavior.xml
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<Type Name="Behavior" FullName="System.Windows.Forms.Design.Behavior.Behavior">
<TypeSignature Language="C#" Value="public abstract class Behavior" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit Behavior extends System.Object" />
<TypeSignature Language="DocId" Value="T:System.Windows.Forms.Design.Behavior.Behavior" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class Behavior" />
<TypeSignature Language="F#" Value="type Behavior = class" />
<TypeSignature Language="C++ CLI" Value="public ref class Behavior abstract" />
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<TypeForwardingChain>
<TypeForwarding From="System.Design" FromVersion="4.0.0.0" To="System.Windows.Forms.Design" ToVersion="4.0.0.0" FrameworkAlternate="windowsdesktop-3.0;windowsdesktop-3.1" />
<TypeForwarding From="System.Design" FromVersion="5.0.0.0" To="System.Windows.Forms.Design" ToVersion="5.0.0.0" FrameworkAlternate="windowsdesktop-5.0" />
<TypeForwarding From="System.Design" FromVersion="6.0.0.0" To="System.Windows.Forms.Design" ToVersion="6.0.0.0" FrameworkAlternate="windowsdesktop-6.0" />
<TypeForwarding From="System.Design" FromVersion="7.0.0.0" To="System.Windows.Forms.Design" ToVersion="7.0.0.0" FrameworkAlternate="windowsdesktop-7.0" />
<TypeForwarding From="System.Design" FromVersion="8.0.0.0" To="System.Windows.Forms.Design" ToVersion="8.0.0.0" FrameworkAlternate="windowsdesktop-8.0" />
<TypeForwarding From="System.Design" FromVersion="9.0.0.0" To="System.Windows.Forms.Design" ToVersion="9.0.0.0" FrameworkAlternate="windowsdesktop-9.0" />
</TypeForwardingChain>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute FrameworkAlternate="windowsdesktop-8.0;windowsdesktop-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(0)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Represents the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> objects that are managed by a <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This class can be extended to develop any type of user interface behavior, including selection, drag, and resize behaviors.
For more information, see [Behavior Service Overview](https://msdn.microsoft.com/library/7c60cc41-4324-46b5-b444-b39eda7cb33f).
> [!NOTE]
> Your <xref:System.Windows.Forms.Design.Behavior.Behavior> type must be associated with a <xref:System.Windows.Forms.Design.Behavior.Glyph> type. Glyph-independent behaviors are not supported.
## Examples
The following code example demonstrates how to create your own class based on the <xref:System.Windows.Forms.Design.Behavior.Behavior> class that responds to user clicks. This code example is part of a larger example provided for the <xref:System.Windows.Forms.Design.Behavior.BehaviorService> class.
:::code language="cpp" source="~/snippets/cpp/VS_Snippets_Winforms/System.Windows.Forms.Design.Behavior.BehaviorService/cpp/Form1.cpp" id="Snippet5":::
:::code language="csharp" source="~/snippets/csharp/System.Windows.Forms.Design.Behavior/Adorner/Overview/Form1.cs" id="Snippet5":::
:::code language="vb" source="~/snippets/visualbasic/VS_Snippets_Winforms/System.Windows.Forms.Design.Behavior.BehaviorService/VB/Form1.vb" id="Snippet5":::
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
<related type="Article" href="https://msdn.microsoft.com/library/7c60cc41-4324-46b5-b444-b39eda7cb33f">Behavior Service Overview</related>
</Docs>
<Members>
<MemberGroup MemberName=".ctor">
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> class.</summary>
</Docs>
</MemberGroup>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Behavior ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Forms.Design.Behavior.Behavior.#ctor" />
<MemberSignature Language="VB.NET" Value="Protected Sub New ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 Behavior();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> class.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Examples
The following code example demonstrates how to initialize a new instance of the <xref:System.Windows.Forms.Design.Behavior.Behavior> class. This code example is part of a larger example provided for the <xref:System.Windows.Forms.Design.Behavior.BehaviorService> class.
:::code language="cpp" source="~/snippets/cpp/VS_Snippets_Winforms/System.Windows.Forms.Design.Behavior.BehaviorService/cpp/Form1.cpp" id="Snippet7":::
:::code language="csharp" source="~/snippets/csharp/System.Windows.Forms.Design.Behavior/Adorner/Overview/Form1.cs" id="Snippet7":::
:::code language="vb" source="~/snippets/visualbasic/VS_Snippets_Winforms/System.Windows.Forms.Design.Behavior.BehaviorService/VB/Form1.vb" id="Snippet7":::
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
<related type="Article" href="https://msdn.microsoft.com/library/7c60cc41-4324-46b5-b444-b39eda7cb33f">Behavior Service Overview</related>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Behavior (bool callParentBehavior, System.Windows.Forms.Design.Behavior.BehaviorService behaviorService);" FrameworkAlternate="netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1;windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(bool callParentBehavior, class System.Windows.Forms.Design.Behavior.BehaviorService behaviorService) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Forms.Design.Behavior.Behavior.#ctor(System.Boolean,System.Windows.Forms.Design.Behavior.BehaviorService)" />
<MemberSignature Language="VB.NET" Value="Protected Sub New (callParentBehavior As Boolean, behaviorService As BehaviorService)" />
<MemberSignature Language="F#" Value="new System.Windows.Forms.Design.Behavior.Behavior : bool * System.Windows.Forms.Design.Behavior.BehaviorService -> System.Windows.Forms.Design.Behavior.Behavior" Usage="new System.Windows.Forms.Design.Behavior.Behavior (callParentBehavior, behaviorService)" />
<MemberSignature Language="C++ CLI" Value="protected:
 Behavior(bool callParentBehavior, System::Windows::Forms::Design::Behavior::BehaviorService ^ behaviorService);" />
<MemberSignature Language="C#" Value="protected Behavior (bool callParentBehavior, System.Windows.Forms.Design.Behavior.BehaviorService? behaviorService);" FrameworkAlternate="windowsdesktop-6.0;windowsdesktop-7.0;windowsdesktop-8.0;windowsdesktop-9.0" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="callParentBehavior" Type="System.Boolean" />
<Parameter Name="behaviorService" Type="System.Windows.Forms.Design.Behavior.BehaviorService" />
</Parameters>
<Docs>
<param name="callParentBehavior">
<see langword="true" /> if the parent behavior should be called if it exists; otherwise, <see langword="false" />.</param>
<param name="behaviorService">The <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" /> to use.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> class with the given <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The parent behavior is the next behavior on the behavior stack maintained by the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. If the `callParentBehavior` parameter is `true`, then the `behaviorService` parameter must not be `null`.
`callParentBehavior` indicates whether the base <xref:System.Windows.Forms.Design.Behavior.Behavior> class should call the parent behavior, and then allow the <xref:System.Windows.Forms.Design.Behavior.BehaviorService> select the correct parent behavior.
]]></format>
</remarks>
<exception cref="T:System.ArgumentNullException">
<paramref name="callParentBehavior" /> is <see langword="true" />, and <paramref name="behaviorService" /> is <see langword="null" />.</exception>
</Docs>
</Member>
<Member MemberName="Cursor">
<MemberSignature Language="C#" Value="public virtual System.Windows.Forms.Cursor Cursor { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Windows.Forms.Cursor Cursor" />
<MemberSignature Language="DocId" Value="P:System.Windows.Forms.Design.Behavior.Behavior.Cursor" />
<MemberSignature Language="VB.NET" Value="Public Overridable ReadOnly Property Cursor As Cursor" />
<MemberSignature Language="F#" Value="member this.Cursor : System.Windows.Forms.Cursor" Usage="System.Windows.Forms.Design.Behavior.Behavior.Cursor" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual property System::Windows::Forms::Cursor ^ Cursor { System::Windows::Forms::Cursor ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="windowsdesktop-8.0;windowsdesktop-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(1)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Windows.Forms.Cursor</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the cursor that should be displayed for this behavior.</summary>
<value>A <see cref="T:System.Windows.Forms.Cursor" /> that represents the cursor that should be displayed for this behavior.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DisableAllCommands">
<MemberSignature Language="C#" Value="public virtual bool DisableAllCommands { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool DisableAllCommands" />
<MemberSignature Language="DocId" Value="P:System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands" />
<MemberSignature Language="VB.NET" Value="Public Overridable ReadOnly Property DisableAllCommands As Boolean" />
<MemberSignature Language="F#" Value="member this.DisableAllCommands : bool" Usage="System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual property bool DisableAllCommands { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value indicating whether <see cref="T:System.ComponentModel.Design.MenuCommand" /> objects should be disabled.</summary>
<value>
<see langword="true" /> if all <see cref="T:System.ComponentModel.Design.MenuCommand" /> objects the designer receives should have states set to <c>Enabled = false</c> when this <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> is active; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
A `true` value for the <xref:System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands%2A> property indicates to the <xref:System.Windows.Forms.Design.Behavior.BehaviorService> that all <xref:System.ComponentModel.Design.MenuCommand> objects the designer receives should have their state disabled when this behavior is active.
The <xref:System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands%2A> property works in conjunction with the <xref:System.Windows.Forms.Design.Behavior.Behavior.FindCommand%2A> method so you can customize the interaction between glyphs and behaviors. The following table summarizes the results of a call to <xref:System.Windows.Forms.Design.Behavior.Behavior.FindCommand%2A> for a particular <xref:System.ComponentModel.Design.MenuCommand>.
| Hit-tested glyph has an assigned behavior |<xref:System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands> is `true`|<xref:System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands> is `false`|
| - | - | - |
| Yes | If the <xref:System.ComponentModel.Design.MenuCommand> with the specified `command ID` is found in the <xref:System.ComponentModel.Design.IMenuCommandService>, that <xref:System.ComponentModel.Design.MenuCommand> is disabled and returned. Otherwise, `null` is returned. | <xref:System.ComponentModel.Design.MenuCommandService.FindCommand%2A> is called on the behavior and, if found, the behavior's <xref:System.ComponentModel.Design.MenuCommand> is returned. Otherwise, the result of <xref:System.ComponentModel.Design.IMenuCommandService.FindCommand%2A?displayProperty=nameWithType> with the specified `command ID` is returned. |
| No | The result of <xref:System.ComponentModel.Design.IMenuCommandService.FindCommand%2A?displayProperty=nameWithType> with the specified `command ID` is returned. | The result of <xref:System.ComponentModel.Design.IMenuCommandService.FindCommand%2A?displayProperty=nameWithType> with the specified `command ID` is returned. |
]]></format>
</remarks>
<block subset="none" type="overrides">
<para>The default implementation always returns <see langword="false" />.</para>
</block>
<altmember cref="Overload:System.ComponentModel.Design.MenuCommandService.FindCommand" />
<altmember cref="M:System.Windows.Forms.Design.Behavior.Behavior.FindCommand(System.ComponentModel.Design.CommandID)" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="FindCommand">
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<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
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<ReturnValue>
<ReturnType>System.ComponentModel.Design.MenuCommand</ReturnType>
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<Parameters>
<Parameter Name="commandId" Type="System.ComponentModel.Design.CommandID" />
</Parameters>
<Docs>
<param name="commandId">A <see cref="T:System.ComponentModel.Design.CommandID" /> object.</param>
<summary>Intercepts commands.</summary>
<returns>A <see cref="T:System.ComponentModel.Design.MenuCommand" />. By default, <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.FindCommand(System.ComponentModel.Design.CommandID)" /> returns <see langword="null" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.FindCommand%2A> method is called from the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. It provides an opportunity for the <xref:System.Windows.Forms.Design.Behavior.Behavior> to return its own custom <xref:System.ComponentModel.Design.MenuCommand>, thereby intercepting this message.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="OnDragDrop">
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph">
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<Attribute FrameworkAlternate="windowsdesktop-8.0;windowsdesktop-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
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<Parameter Name="e" Type="System.Windows.Forms.DragEventArgs" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> object on which to invoke drag-and-drop behavior.</param>
<param name="e">A <see cref="T:System.Windows.Forms.DragEventArgs" /> that contains the event data.</param>
<summary>Permits custom drag-and-drop behavior.</summary>
<remarks>To be added.</remarks>
<block subset="none" type="overrides">
<para>You can override the <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.OnDragDrop(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.DragEventArgs)" /> method so that a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> can specify its own drag-and-drop rules.</para>
</block>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnDragEnter">
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<AssemblyName>System.Windows.Forms.Design</AssemblyName>
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph">
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<Attribute FrameworkAlternate="windowsdesktop-8.0;windowsdesktop-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
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<Parameter Name="e" Type="System.Windows.Forms.DragEventArgs" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> on which to invoke drag-enter behavior.</param>
<param name="e">A <see cref="T:System.Windows.Forms.DragEventArgs" /> that contains the event data.</param>
<summary>Permits custom drag-enter behavior.</summary>
<remarks>To be added.</remarks>
<block subset="none" type="overrides">
<para>You can override the <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.OnDragEnter(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.DragEventArgs)" /> method so that a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> can specify its own drag-enter rules.</para>
</block>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnDragLeave">
<MemberSignature Language="C#" Value="public virtual void OnDragLeave (System.Windows.Forms.Design.Behavior.Glyph g, EventArgs e);" FrameworkAlternate="netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1;windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void OnDragLeave(class System.Windows.Forms.Design.Behavior.Glyph g, class System.EventArgs e) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Forms.Design.Behavior.Behavior.OnDragLeave(System.Windows.Forms.Design.Behavior.Glyph,System.EventArgs)" />
<MemberSignature Language="VB.NET" Value="Public Overridable Sub OnDragLeave (g As Glyph, e As EventArgs)" />
<MemberSignature Language="F#" Value="abstract member OnDragLeave : System.Windows.Forms.Design.Behavior.Glyph * EventArgs -> unit
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<AssemblyVersion>7.0.0.0</AssemblyVersion>
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<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
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<Parameter Name="e" Type="System.EventArgs" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> on which to invoke drag-leave behavior.</param>
<param name="e">A <see cref="T:System.Windows.Forms.DragEventArgs" /> that contains the event data.</param>
<summary>Permits custom drag-leave behavior.</summary>
<remarks>To be added.</remarks>
<block subset="none" type="overrides">
<para>You can override the <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.OnDragLeave(System.Windows.Forms.Design.Behavior.Glyph,System.EventArgs)" /> method so that a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> can specify its own drag-leave rules.</para>
</block>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnDragOver">
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<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void OnDragOver(class System.Windows.Forms.Design.Behavior.Glyph g, class System.Windows.Forms.DragEventArgs e) cil managed" />
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<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
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<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
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<Parameter Name="e" Type="System.Windows.Forms.DragEventArgs" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> on which to invoke drag-over behavior.</param>
<param name="e">A <see cref="T:System.Windows.Forms.DragEventArgs" /> that contains the event data.</param>
<summary>Permits custom drag-over behavior.</summary>
<remarks>To be added.</remarks>
<block subset="none" type="overrides">
<para>You can override the <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.OnDragOver(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.DragEventArgs)" /> method so that a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> can specify its own drag-over rules.</para>
</block>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnGiveFeedback">
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<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
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<ReturnValue>
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<Parameters>
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<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
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<Parameter Name="e" Type="System.Windows.Forms.GiveFeedbackEventArgs" />
</Parameters>
<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> on which to invoke drag-and-drop behavior.</param>
<param name="e">A <see cref="T:System.Windows.Forms.GiveFeedbackEventArgs" /> that contains the event data.</param>
<summary>Permits custom drag-and-drop feedback behavior.</summary>
<remarks>To be added.</remarks>
<block subset="none" type="overrides">
<para>You can override the <see cref="M:System.Windows.Forms.Design.Behavior.Behavior.OnGiveFeedback(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.GiveFeedbackEventArgs)" /> method so that a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> can specify its own drag-and-drop rules.</para>
</block>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnLoseCapture">
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<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void OnLoseCapture(class System.Windows.Forms.Design.Behavior.Glyph g, class System.EventArgs e) cil managed" />
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph">
<Attributes>
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<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
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<Parameter Name="e" Type="System.EventArgs" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> on which to invoke drag-and-drop behavior.</param>
<param name="e">An <see cref="T:System.EventArgs" /> that contains the event data.</param>
<summary>Called by the adorner window when it loses mouse capture.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
A behavior can request mouse capture through the behavior service by pushing itself onto the behavior stack with the <xref:System.Windows.Forms.Design.Behavior.BehaviorService.PushCaptureBehavior%2A> method. If it does so, it will be notified through the <xref:System.Windows.Forms.Design.Behavior.Behavior.OnLoseCapture%2A> method when capture is lost. Generally the behavior removes itself from the stack at this time. Capture is lost when one of the following actions occurs:
- Someone else requests capture.
- Another behavior is pushed.
- This behavior is removed.
In each of these cases, <xref:System.Windows.Forms.Design.Behavior.Behavior.OnLoseCapture%2A> will be called on the behavior.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnMouseDoubleClick">
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
<Parameter Name="button" Type="System.Windows.Forms.MouseButtons" />
<Parameter Name="mouseLoc" Type="System.Drawing.Point" />
</Parameters>
<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<param name="button">A <see cref="T:System.Windows.Forms.MouseButtons" /> value indicating which button was clicked.</param>
<param name="mouseLoc">The location at which the click occurred.</param>
<summary>Called when any double-click message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any double-click message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. The message is first passed here, to the top-most <xref:System.Windows.Forms.Design.Behavior.Behavior> in the behavior stack. Returning `true` from this method signifies that the message was handled by the <xref:System.Windows.Forms.Design.Behavior.Behavior> and should not continue to be processed. From here, the message is sent to the appropriate behavior.
## Examples
The following code example demonstrates how to handle a double-click message. For a full code listing, see [How to: Extend the Appearance and Behavior of Controls in Design Mode](https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)).
:::code language="csharp" source="~/snippets/csharp/System.Windows.Forms.Design.Behavior/Adorner/Enabled/DesignerDemoControl.cs" id="Snippet10":::
:::code language="vb" source="~/snippets/visualbasic/VS_Snippets_Winforms/System.Windows.Forms.Design.Behavior.Glyph.MarginBorderAnchorGlyphs/VB/DesignerDemoControl.vb" id="Snippet10":::
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="OnMouseDown">
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<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
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<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
<Parameter Name="button" Type="System.Windows.Forms.MouseButtons" />
<Parameter Name="mouseLoc" Type="System.Drawing.Point" />
</Parameters>
<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<param name="button">A <see cref="T:System.Windows.Forms.MouseButtons" /> value indicating which button was clicked.</param>
<param name="mouseLoc">The location at which the click occurred.</param>
<summary>Called when any mouse-down message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-down message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. The message is first passed here, to the top-most <xref:System.Windows.Forms.Design.Behavior.Behavior> in the behavior stack. Returning `true` from this method signifies that the message was handled by the <xref:System.Windows.Forms.Design.Behavior.Behavior> and should not continue to be processed. From here, the message is sent to the appropriate behavior.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnMouseEnter">
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<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
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<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<summary>Called when any mouse-enter message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-enter message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. From here, the message is sent to the appropriate behavior.
When the mouse pointer's location is positively hit-tested with a different <xref:System.Windows.Forms.Design.Behavior.Glyph> than previous hit tests, this method is called on the <xref:System.Windows.Forms.Design.Behavior.Behavior> associated with the <xref:System.Windows.Forms.Design.Behavior.Glyph>.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="OnMouseHover">
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<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
<Parameter Name="mouseLoc" Type="System.Drawing.Point" />
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<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<param name="mouseLoc">The location at which the hover occurred.</param>
<summary>Called when any mouse-hover message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-hover message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. The message is first passed here, to the top-most <xref:System.Windows.Forms.Design.Behavior.Behavior> in the behavior stack. Returning `true` from this method signifies that the message was handled by the <xref:System.Windows.Forms.Design.Behavior.Behavior> and should not continue to be processed. From here, the message is sent to the appropriate behavior.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="OnMouseLeave">
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<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
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<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<summary>Called when any mouse-leave message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
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<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-leave message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. From here, the message is sent to the appropriate behavior.
When the mouse pointer leaves a positively hit-tested <xref:System.Windows.Forms.Design.Behavior.Glyph> with a valid <xref:System.Windows.Forms.Design.Behavior.Behavior>, this method is invoked.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnMouseMove">
<MemberSignature Language="C#" Value="public virtual bool OnMouseMove (System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc);" FrameworkAlternate="netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1;windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool OnMouseMove(class System.Windows.Forms.Design.Behavior.Glyph g, valuetype System.Windows.Forms.MouseButtons button, valuetype System.Drawing.Point mouseLoc) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Forms.Design.Behavior.Behavior.OnMouseMove(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.MouseButtons,System.Drawing.Point)" />
<MemberSignature Language="VB.NET" Value="Public Overridable Function OnMouseMove (g As Glyph, button As MouseButtons, mouseLoc As Point) As Boolean" />
<MemberSignature Language="F#" Value="abstract member OnMouseMove : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons * System.Drawing.Point -> bool
override this.OnMouseMove : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons * System.Drawing.Point -> bool" Usage="behavior.OnMouseMove (g, button, mouseLoc)" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual bool OnMouseMove(System::Windows::Forms::Design::Behavior::Glyph ^ g, System::Windows::Forms::MouseButtons button, System::Drawing::Point mouseLoc);" />
<MemberSignature Language="C#" Value="public virtual bool OnMouseMove (System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc);" FrameworkAlternate="windowsdesktop-6.0;windowsdesktop-7.0;windowsdesktop-8.0;windowsdesktop-9.0" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
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<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
<Parameter Name="button" Type="System.Windows.Forms.MouseButtons" />
<Parameter Name="mouseLoc" Type="System.Drawing.Point" />
</Parameters>
<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<param name="button">A <see cref="T:System.Windows.Forms.MouseButtons" /> value indicating which button was clicked.</param>
<param name="mouseLoc">The location at which the move occurred.</param>
<summary>Called when any mouse-move message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-move message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. The message is first passed here, to the top-most <xref:System.Windows.Forms.Design.Behavior.Behavior> in the behavior stack. Returning `true` from this method signifies that the message was handled by the <xref:System.Windows.Forms.Design.Behavior.Behavior> and should not continue to be processed. From here, the message is sent to the appropriate behavior.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
</Member>
<Member MemberName="OnMouseUp">
<MemberSignature Language="C#" Value="public virtual bool OnMouseUp (System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button);" FrameworkAlternate="netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1;windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool OnMouseUp(class System.Windows.Forms.Design.Behavior.Glyph g, valuetype System.Windows.Forms.MouseButtons button) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Forms.Design.Behavior.Behavior.OnMouseUp(System.Windows.Forms.Design.Behavior.Glyph,System.Windows.Forms.MouseButtons)" />
<MemberSignature Language="VB.NET" Value="Public Overridable Function OnMouseUp (g As Glyph, button As MouseButtons) As Boolean" />
<MemberSignature Language="F#" Value="abstract member OnMouseUp : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons -> bool
override this.OnMouseUp : System.Windows.Forms.Design.Behavior.Glyph * System.Windows.Forms.MouseButtons -> bool" Usage="behavior.OnMouseUp (g, button)" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual bool OnMouseUp(System::Windows::Forms::Design::Behavior::Glyph ^ g, System::Windows::Forms::MouseButtons button);" />
<MemberSignature Language="C#" Value="public virtual bool OnMouseUp (System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button);" FrameworkAlternate="windowsdesktop-6.0;windowsdesktop-7.0;windowsdesktop-8.0;windowsdesktop-9.0" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyInfo>
<AssemblyName>System.Windows.Forms.Design</AssemblyName>
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<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="g" Type="System.Windows.Forms.Design.Behavior.Glyph" />
<Parameter Name="button" Type="System.Windows.Forms.MouseButtons" />
</Parameters>
<Docs>
<param name="g">A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
<param name="button">A <see cref="T:System.Windows.Forms.MouseButtons" /> value indicating which button was clicked.</param>
<summary>Called when any mouse-up message enters the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</summary>
<returns>
<see langword="true" /> if the message was handled; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The <xref:System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick%2A> method is called when any mouse-up message enters the `WndProc` of the adorner window of the <xref:System.Windows.Forms.Design.Behavior.BehaviorService>. The message is first passed here, to the top-most <xref:System.Windows.Forms.Design.Behavior.Behavior> in the behavior stack. Returning `true` from this method signifies that the message was handled by the <xref:System.Windows.Forms.Design.Behavior.Behavior> and should not continue to be processed. From here, the message is sent to the appropriate behavior.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Forms.Design.Behavior.Glyph" />
<altmember cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />
<altmember cref="T:System.ComponentModel.Design.MenuCommand" />
<related type="Article" href="https://learn.microsoft.com/previous-versions/visualstudio/visual-studio-2013/ms171820(v=vs.120)">How to: Extend the Appearance and Behavior of Controls in Design Mode</related>
</Docs>
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<Member MemberName="OnQueryContinueDrag">
<MemberSignature Language="C#" Value="public virtual void OnQueryContinueDrag (System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.QueryContinueDragEventArgs e);" FrameworkAlternate="netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1;windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0" />
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<MemberSignature Language="VB.NET" Value="Public Overridable Sub OnQueryContinueDrag (g As Glyph, e As QueryContinueDragEventArgs)" />