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Merge main to release/6.0.1xx #5196
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…512.2 Microsoft.DotNet.Arcade.Sdk From Version 5.0.0-beta.21160.3 -> To Version 5.0.0-beta.21262.2
…b1-4c44-aee6-5375d3d2e5fe [release/5.0.3xx] Update dependencies from dotnet/arcade
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Codecov Report
@@ Coverage Diff @@
## release/6.0.1xx #5196 +/- ##
===================================================
+ Coverage 95.58% 95.68% +0.09%
===================================================
Files 1200 1244 +44
Lines 276100 285927 +9827
Branches 16625 17511 +886
===================================================
+ Hits 263904 273576 +9672
- Misses 10012 10098 +86
- Partials 2184 2253 +69 |
jmarolf
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This is an automatically generated pull request from main into release/6.0.1xx.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
Troubleshooting conflicts
Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
git fetch --all git checkout merges/main-to-release/6.0.1xx git reset --hard upstream/release/6.0.1xx git merge upstream/main # Fix merge conflicts git commit git push upstream merges/main-to-release/6.0.1xx --force