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The mask of shift amount in IShiftOperators<byte, int, byte>
should be 7
#103900
base: main
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This is also notably an issue with The intent had indeed been to correctly mask, which is being done in other operations but was missed for these ones. |
OK. I will wait for a conclusion before further action. |
@skyoxZ, just wanted to let you know that this is still on my radar. I need to create a |
Fix #103506