Releases: downflux/go-boids
Releases · downflux/go-boids
v0.2.2
Full Changelog: v0.2.1...v0.2.2
v0.2.1
Full Changelog: v0.2.0...v0.2.1
v0.2.0
Full Changelog: v0.1.1...v0.2.0
v0.1.1
Full Changelog: v0.1.0...v0.1.1
v0.1.0
What's Changed
- Add GitHub workflow template by @minkezhang in #1
- Initialize Golang project module by @minkezhang in #2
- Add Boid constraint interface by @minkezhang in #3
- Add collision constraint feature by @minkezhang in #4
- Remove angular acceleration and angular velocity by @minkezhang in #5
- Fix simulation parameters and steering calculations by @minkezhang in #6
- Refactor client API by @minkezhang in #7
- Refactor collision constraint by @minkezhang in #8
- Refactor agent API to provide the acceleration vector instead of the force and torque values by @minkezhang in #9
- Refactor base constraint by @minkezhang in #10
- Re-implement Boid simulation by @minkezhang in #11
- Fix benchmark test by @minkezhang in #12
- Fix collision bug by @minkezhang in #13
- Generate more configs for demo by @minkezhang in #14
- Add alignment constraint by @minkezhang in #15
- Add agent max speed by @minkezhang in #17
- Rewrite boids with BVH instead of KD-tree by @minkezhang in #18
Full Changelog: https://github.com/downflux/go-boids/commits/v0.1.0