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Android working fine now but issues with Pods for iOS #15
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Did you open Please try cloning and building this example project as a reference. |
I got it running by installing cocoapods, pods setup, pods install in /platform/ios/ It wasnt necessary before though, anyway its up and running now for both platforms so thats the main thing. Great fix, you should really consider taking this over as the other maintainers dont seem to care at all |
I already have Cocopods installed for native dev purposes so didn't even think about it as a peer dependency. I should update the documentation for this fork to say that global cocopods installation is a prerequisite. Therefore I'll leave this issue open to remind me to do that. |
I'm still having the same issue. Not able to fix it with the suggestions. |
@b-d-m-p did you followed these steps?
I also added |
Nice work getting this launched, solved my issues with android... however stopping that leak with my finger spawned another leak :D I cant build for iOS now
This is my build script. nothing major just clears emulator caches, then copys env and builds then removes prev ios platform and adds new one
Error occurs during running of script
Also during running of script
It seems to complete compiling without error but when i open the project in xcode and try to build it there for a device
I get these errors
The text was updated successfully, but these errors were encountered: