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config.lua
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Config = {}
Config.PvPDamageOnly = false
Config.WeaponDamage = {
-- Melee
{Name = 'WEAPON_UNARMED', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_CLEAVER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_HAMMER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_HATCHET', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_HATCHET_HUNTER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_KNIFE', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_KNIFE_HORROR', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_KNIFE_JAWBONE', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_KNIFE_RUSTIC', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_KNIFE_TRADER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_MACHETE', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_MACHETE_COLLECTOR', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_MELEE_MACHETE_HORROR', Damage = 1.0, EnableCritical = true},
-- Revolver
{Name = 'WEAPON_REVOLVER_CATTLEMAN', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_CATTLEMAN_MEXICAN', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_DOUBLEACTION', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_DOUBLEACTION_GAMBLER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_LEMAT', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_NAVY', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_NAVY_CROSSOVER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REVOLVER_SCHOFIELD', Damage = 1.0, EnableCritical = true},
-- Pistols
{Name = 'WEAPON_PISTOL_M1899', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_PISTOL_MAUSER', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_PISTOL_SEMIAUTO', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_PISTOL_VOLCANIC', Damage = 1.0, EnableCritical = true},
-- Snipers
{Name = 'WEAPON_SNIPERRIFLE_CARCANO', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_SNIPERRIFLE_ROLLINGBLOCK', Damage = 1.0, EnableCritical = true},
-- Rifle
{Name = 'WEAPON_RIFLE_BOLTACTION', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_RIFLE_ELEPHANT', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_RIFLE_SPRINGFIELD', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_RIFLE_VARMINT', Damage = 1.0, EnableCritical = true},
-- Repeater
{Name = 'WEAPON_REPEATER_CARBINE', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REPEATER_EVANS', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REPEATER_HENRY', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_REPEATER_WINCHESTER', Damage = 1.0, EnableCritical = true},
-- Thrown
{Name = 'WEAPON_THROWN_DYNAMITE', Damage = 1.0, EnableCritical = true},
-- {Name = 'WEAPON_THROWN_MOLOTOV', Damage = 1.0, EnableCritical = true}, -- Doesn't have affect
{Name = 'WEAPON_THROWN_POISONBOTTLE', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_THROWN_THROWING_KNIVES', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_THROWN_TOMAHAWK', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_THROWN_TOMAHAWK_ANCIENT', Damage = 1.0, EnableCritical = true},
-- Shotgun
{Name = 'WEAPON_SHOTGUN_DOUBLEBARREL', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_SHOTGUN_PUMP', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_SHOTGUN_REPEATING', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_SHOTGUN_SAWEDOFF', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_SHOTGUN_SEMIAUTO', Damage = 1.0, EnableCritical = true},
-- Bows
{Name = 'WEAPON_BOW', Damage = 1.0, EnableCritical = true},
{Name = 'WEAPON_BOW_IMPROVED', Damage = 1.0, EnableCritical = true},
}