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world.tscn
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world.tscn
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[gd_scene load_steps=13 format=2]
[ext_resource path="res://sprites/backgrounds/background.png" type="Texture" id=1]
[ext_resource path="res://scenes/GroundTest.tscn" type="PackedScene" id=2]
[ext_resource path="res://sprites/backgrounds/stars.png" type="Texture" id=3]
[ext_resource path="res://scenes/Player.tscn" type="PackedScene" id=4]
[ext_resource path="res://sprites/objects/grass_strip7.png" type="Texture" id=5]
[ext_resource path="res://sprites/objects/hub_strip5.png" type="Texture" id=6]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 6 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 6 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 6 )
region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 6 )
region = Rect2( 96, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 6 )
region = Rect2( 128, 0, 32, 32 )
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="World" type="Node2D"]
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
scroll_offset = Vector2( 32, 32 )
[node name="background" type="Sprite" parent="ParallaxBackground"]
position = Vector2( 608, 336 )
scale = Vector2( 3, 3 )
texture = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
}
[node name="stars" type="Sprite" parent="ParallaxBackground"]
position = Vector2( 656, 379 )
scale = Vector2( 2, 2 )
texture = ExtResource( 3 )
__meta__ = {
"_edit_lock_": true
}
[node name="Player" parent="." instance=ExtResource( 4 )]
jetpack_max_fuel = 65
[node name="Ground" parent="." instance=ExtResource( 2 )]
position = Vector2( 656, 512 )
[node name="Ground2" parent="." instance=ExtResource( 2 )]
position = Vector2( 752, 496 )
[node name="Ground3" parent="." instance=ExtResource( 2 )]
position = Vector2( 848, 464 )
[node name="Ground4" parent="." instance=ExtResource( 2 )]
position = Vector2( 560, 512 )
[node name="Ground5" parent="." instance=ExtResource( 2 )]
position = Vector2( 464, 480 )
[node name="Ground6" parent="." instance=ExtResource( 2 )]
position = Vector2( 368, 480 )
[node name="Ground7" parent="." instance=ExtResource( 2 )]
position = Vector2( 272, 448 )
[node name="Ground8" parent="." instance=ExtResource( 2 )]
position = Vector2( 944, 432 )
[node name="Ground9" parent="." instance=ExtResource( 2 )]
position = Vector2( 1040, 432 )
[node name="Ground12" parent="." instance=ExtResource( 2 )]
position = Vector2( 1136, 432 )
[node name="Ground10" parent="." instance=ExtResource( 2 )]
position = Vector2( 176, 448 )
[node name="Ground11" parent="." instance=ExtResource( 2 )]
position = Vector2( 80, 448 )
[node name="Node2D" type="Node2D" parent="."]
[node name="grass_strip7" type="Sprite" parent="."]
position = Vector2( 400, 464 )
texture = ExtResource( 5 )
[node name="grass_strip8" type="Sprite" parent="."]
position = Vector2( 624, 496 )
texture = ExtResource( 5 )
[node name="hub_strip5" type="AnimatedSprite" parent="."]
position = Vector2( 576, 496 )
frames = SubResource( 6 )
frame = 1
playing = true