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Releases: dyonng/dots-tween

0.8.11

23 Mar 15:19
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[0.8.11] 2023.03.23

Changed

  • Updated Unity DOTS
    • com.unity.collections: 2.1.0-pre.11 to 2.1.0-pre.18
    • com.unity.entities: 1.0.0-pre.47 to 1.0.0-pre.65
    • com.unity.burst: 1.8.3 to 1.8.4
    • com.unity.entities.graphics: 1.0.0-pre.44 to 1.0.0-pre.65

0.8.10

23 Mar 14:47
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[0.8.10] 2023.03.23

Fixed

  • Jobless tween generation now properly cleans up commands.
  • TweenDestroySystem no longer continuously runs when no destroy commands are present.

0.8.9

22 Mar 19:22
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[0.8.9] 2023.03.22

Fixed

  • TweenCommands should now generate more unique ids. Ids are now uint instead of int.

0.8.8

15 Mar 14:23
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[0.8.8] 2023.03.15

Added

  • Tween Commands now return TweenIds so that you can control them individually.
  • Added ability to pause/resume/stop tweens individually using their tweenId;

Fixed

  • Generate and Destroy systems optimized to no longer try to schedule jobs without commands, reducing CPU overhead.

0.8.7

06 Mar 21:25
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[0.8.7] 2023.03.06

Fixed

  • Fixed an issue with one of the Timeline Play methods being not burst compatible.

0.8.6

06 Mar 18:49
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[0.8.6] 2023.03.06

Changed

  • Timelines are now unmanaged and burst compatible.

0.8.4

17 Feb 15:30
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[0.8.4] 2023.02.17

Changed

  • reverted previous ignore of meta files

0.8.3

17 Feb 14:46
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[0.8.3] - 2023.02.17

Added

  • Added conditional compilation for URP #if DOTS_TWEEN_URP
  • Added conditional compilation for HDRP #if DOTS_TWEEN_HDRP
  • A bunch of HDRP Tweens

Fixed

  • Fixed current value checking with URP Tween functions

0.8.1

16 Feb 17:11
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[0.8.1] - 2023.02.16

Breaking Changes

  • Updated ParallelWriter overloads to have sortKey before entity
  • TweenParams is now the last function parameter of Tween Commands
  • duration is now a required parameter when creating a tween

Added

  • A bunch of URP tweens
    • Base Color Alpha Fading
    • Specular Color
    • Emission Color
    • Metallic
    • Cutoff
    • Bump Scale
    • Occlusion Strength
    • Smoothness

Internal Changes

  • Cleaned up and organized everything into a better folder structure (in my opinion at least)
  • Now using static partial class for the tween shortcuts so we can separate them into different files.

0.8.0

15 Feb 22:06
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Breaking Changes

  • Updated Namespaces and tween function naming.
  • The Tween static class is now seperated into categories. Tween.Move() -> Tween.Move.FromTo()

Added

  • Timelines (called Sequences in DOTween)
    • This also introduces a new SystemGroup TimelineSimulationSystemGroup; runs before TweenSimulationSystemGroup
    • Can be accessed using Tween.Timelines
  • Ability to tween From and To. Example: Tween.Move.To()
    • The original function is now called FromTo. Example: Tween.Rotate.FromTo()
  • Ability to perform "Component Operations" when starting and/or completing a tween.