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Multiattacks are rather complicated for such a small section of the stat block. Version 2 will port the system as-is and include an escape hatch for a fully custom re-write of that section, however that solution isn't .... great. A revised version of multiattacks will allow for more precise CR calculations and customization options. It's more like creating a database query than anything else
revise data structure: single attack id -> count, type, restrictions etc.
revise UI to allow interaction with revised structure
The text was updated successfully, but these errors were encountered:
Multiattacks are rather complicated for such a small section of the stat block. Version 2 will port the system as-is and include an escape hatch for a fully custom re-write of that section, however that solution isn't .... great. A revised version of multiattacks will allow for more precise CR calculations and customization options. It's more like creating a database query than anything else
The text was updated successfully, but these errors were encountered: