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KURT

Toy renderer using Rust and webGPU

examples

To run an example:

cargo run --example square-texture

triangle

square-texture

camera

instanced

depth

lights

load-model

TODO

add light example https://sotrh.github.io/learn-wgpu/intermediate/tutorial10-lighting/#specular-lighting

web-assembly build step

frustum culling

post processing effects + egui

compute shaders esample with particles

resources poll

scene graph

port things https://webgpu.github.io/webgpu-samples/samples/gameOfLife

web assembly

Follow the detailed instruction here to install all the dependencies.

install web-pack.

Resources

webGPU tutorial