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dojoless.action.php
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dojoless.action.php
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<?php
/**
*------
* BGA framework: © Gregory Isabelli <gisabelli@boardgamearena.com> & Emmanuel Colin <ecolin@boardgamearena.com>
* dojoless implementation : © Alena Laskavaia <laskava@gmail.com>
*
* This code has been produced on the BGA studio platform for use on http://boardgamearena.com.
* See http://en.boardgamearena.com/#!doc/Studio for more information.
* -----
*
* dojoless.action.php
*
* dojoless main action entry point
*
*
* In this file, you are describing all the methods that can be called from your
* user interface logic (javascript).
*
* If you define a method "myAction" here, then you can call it from your javascript code with:
* this.ajaxcall( "/dojoless/dojoless/myAction.html", ...)
*
*/
class action_dojoless extends APP_GameAction {
// Constructor: please do not modify
public function __default() {
if (self::isArg('notifwindow')) {
$this->view = "common_notifwindow";
$this->viewArgs ['table'] = self::getArg("table", AT_posint, true);
} else {
$this->view = "dojoless_dojoless";
self::trace("Complete reinitialization of board game");
}
}
public function playCard() {
self::setAjaxMode();
$arg1 = self::getArg("card", AT_posint, false, 0);
$this->game->action_playCard($arg1);
self::ajaxResponse();
}
public function playVote() {
self::setAjaxMode();
$this->game->action_playVote();
self::ajaxResponse();
}
public function pass() {
self::setAjaxMode();
$this->game->action_pass();
self::ajaxResponse();
}
public function playSupport() {
self::setAjaxMode();
$this->game->action_playSupport();
self::ajaxResponse();
}
public function playOppose() {
self::setAjaxMode();
$this->game->action_playOppose();
self::ajaxResponse();
}
public function playWait() {
self::setAjaxMode();
$this->game->action_playWait();
self::ajaxResponse();
}
}