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Since #1228, Clutter.Color.from_string does not work for all versions of Mutter. So, even if we compile Gala against our current version of Mutter on Odin.
This breaks things like the ScreenShield as it can't set a black color for itself, and probably anywhere else where we use Clutter.Color.
I think removing color_from_* skip from Clutter-9.metadata and letting vapigen generate those methods (and of course reverting the changes to Gala) should work, but I don't have enough of an environment set up to test these changes on all versions of Mutter.
However, this is a release blocker, do not release another version of Gala until this issue is resolved
The text was updated successfully, but these errors were encountered:
var color = Clutter.Color ();
color.from_string ("black");
isn't actually setting the color on the color object.
You can test this by locking the screen and you will see that it no longer fades to black like it used to and you can still see the contents of the screen until you move the mouse and it goes back the lock screen.
Since #1228,
Clutter.Color.from_string
does not work for all versions of Mutter. So, even if we compile Gala against our current version of Mutter on Odin.This breaks things like the ScreenShield as it can't set a black color for itself, and probably anywhere else where we use
Clutter.Color
.I think removing
color_from_* skip
fromClutter-9.metadata
and lettingvapigen
generate those methods (and of course reverting the changes to Gala) should work, but I don't have enough of an environment set up to test these changes on all versions of Mutter.However, this is a release blocker, do not release another version of Gala until this issue is resolved
The text was updated successfully, but these errors were encountered: