diff --git a/src/audio_worklet.js b/src/audio_worklet.js index da1e25a169dc..31297aa5e33c 100644 --- a/src/audio_worklet.js +++ b/src/audio_worklet.js @@ -70,7 +70,7 @@ function createWasmAudioWorkletProcessor(audioParams) { HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.numberOfChannels / 4 }}}] = i.length; HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.quantumSize / 4 }}}] = quantumSize; HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.data / 4 }}}] = dataPtr; - k += {{{ C_STRUCTS.AudioSampleFrame.__size__ / 4}}}; + k += {{{ C_STRUCTS.AudioSampleFrame.__size__ / 4 }}}; // Marshal the input audio sample data for each audio channel of this input for (j of i) { HEAPF32.set(j, dataPtr>>2); @@ -87,7 +87,7 @@ function createWasmAudioWorkletProcessor(audioParams) { HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.numberOfChannels / 4 }}}] = i.length; HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.quantumSize / 4 }}}] = quantumSize; HEAPU32[k + {{{ C_STRUCTS.AudioSampleFrame.data / 4 }}}] = dataPtr; - k += {{{ C_STRUCTS.AudioSampleFrame.__size__ / 4}}}; + k += {{{ C_STRUCTS.AudioSampleFrame.__size__ / 4 }}}; // Reserve space for the output data dataPtr += quantumBytes * i.length; } @@ -100,7 +100,7 @@ function createWasmAudioWorkletProcessor(audioParams) { // Write the AudioParamFrame struct instance HEAPU32[k + {{{ C_STRUCTS.AudioParamFrame.length / 4 }}}] = paramArray.length; HEAPU32[k + {{{ C_STRUCTS.AudioParamFrame.data / 4 }}}] = dataPtr; - k += {{{ C_STRUCTS.AudioParamFrame.__size__ / 4}}}; + k += {{{ C_STRUCTS.AudioParamFrame.__size__ / 4 }}}; // Marshal the audio parameters array HEAPF32.set(paramArray, dataPtr>>2); dataPtr += paramArray.length*4;