Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add generic property animation #193

Open
ensisoft opened this issue Feb 3, 2024 · 0 comments
Open

Add generic property animation #193

ensisoft opened this issue Feb 3, 2024 · 0 comments
Labels

Comments

@ensisoft
Copy link
Owner

ensisoft commented Feb 3, 2024

Add a generic property animation that can be used to animate any property that can be interpolated.

Useful for simple cases such as modifying some property without making a whole entity animation etc.

implement this in the engine, provide a Lua api to generate the animations and assign them to a target object (entity, entity node, entity node attachment, UI widget) and keep the state in the engine/game runtime. On each update apply the property animation state on the target object's property

@ensisoft ensisoft added the engine label Feb 3, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant