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Draco API

Declarative routing and data serialization for the embedded HTTP server

Adding a REST API to your game makes it possible for other programs to inspect and manipulate the current game state while the game is running.

Overview

  • Declare a route with route "/string" # {...} to match an exact string

  • Use route "/resource(/:id(.:format))" # {...} to match optional substrings and capture params

  • You can nest additional routes to namespace them within the parent scope:

    route '/entities' do
      route '/players' do
        route '/:id' # '/entities/players/:id'
      end
    end
  • Call action -> { ... } within a route to handle requests, returning a response.

    • If an action returns an Integer, it will be used as the http status code with an empty response
    • If an action returns a String, it will be sent as HTML text
    • Any other kind of object will be serialized to JSON

Example

A simple API with a few different routes

class Game < Draco::World
  include Draco::API

  route '/foo' do
    route '/success' { action -> { 200 } }
    route '/error' { action -> { 500 } }

    route '/string' { action -> { "<strong>OK</strong>" } }
    route '/:id' do
      action -> do
        world.entities[params.id.to_i].first
      end
    end
  end

end

Check the examples/ directory for a complete demo containing several more examples you can learn from.


Installation

If you don't already have a game project, run smaug new to create one.

$ smaug add draco
$ smaug add draco-api
# app/main.rb
require 'smaug.rb'

def tick args
  args.state.world ||= HelloWorld.new
  args.state.world.tick(args)
end

Next, create a World and include Draco::API.

# app/worlds/hello_world.rb
class HelloWorld < Draco::World
  include Draco::API
  route '/hello' { action -> { 'Hello' } }
end

Start the game with smaug run, and navigate to http://localhost:9001/hello to see the result.

Credit

This package contains code originally derived from the following projects under the MIT license: