diff --git a/components/lvgl/index.rst b/components/lvgl/index.rst index eb8f246460..e2fb1fac36 100644 --- a/components/lvgl/index.rst +++ b/components/lvgl/index.rst @@ -325,7 +325,7 @@ You can adjust the appearance of widgets by changing their foreground, backgroun - **pad_right** (*Optional*, int16): Set the padding on the right, in pixels. - **pad_row** (*Optional*, int16): Set the padding between the rows of the children elements, in pixels. - **pad_column** (*Optional*, int16): Set the padding between the columns of the children elements, in pixels. -- **radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 = pill shaped widget (true circle if it has same width and height). +- **radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 (max) = pill shaped widget (true circle if it has same width and height, radius then should be set to half the width/height). - **shadow_color** (*Optional*, :ref:`color `): Color used to create a drop shadow under the widget. Defaults to ``0`` (black). - **shadow_ofs_x** (*Optional*, int16): Horizontal offset of the shadow, in pixels. Defaults to ``0``. - **shadow_ofs_y** (*Optional*, int16): Vertical offset of the shadow, in pixels. Defaults to ``0``.