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Hi,
I found an infinite loop on the refresh method, I added only image layer based on the selected image in the gallery, and when I play the video, after the first layer, I think the refresh is executed and crash
Removing auto-refresh will solve this problem (along with many, many others). In the meantime, the fix is to add 'active' to etro.effect.Base#publicExcludes.
Hi,
I found an infinite loop on the refresh method, I added only image layer based on the selected image in the gallery, and when I play the video, after the first layer, I think the refresh is executed and crash
If I put autoRefresh at false I don't have the error but it doesn't go on the second layer,
The error is on simulator and web
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