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Release_0-54-2.md

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Release Changelog

[0.54.2] - 2017-03-19 - Unreleased Iteration

Source only unofficial release.

Added

Changed

  • CDTitles moved to a better position - 20816d3
  • Don't clamp judging old Noterows to a certain window in the past, but still clamp the future - 3716264
  • Don't garbage collect textures in Gameplay - b988947
  • Font change on installer image - e83ed4e
  • Generate Chartkeys slightly faster using fewer function calls - db13407
  • Improve drawing polygon lines by calculating each line before drawing the necessary quads - d3d2f66
  • Improve Predictive Frame Rendering by using C++11s std thread sleep since it works better - 3040671
  • Modify Multiplayer visually to support more aspect ratios - 7ccdb63 40d1c9b e9c891e eeb2c4e
  • Moved Filters to a new FilterManager for organization - 758fda7 f4074a0
  • MSD Calc short file downscaler is lightened up - 9a633cb
  • Only allow D3D multisampling if supported & don't round corners if SmoothLines is off - df8a577
  • Optimize difficulty calculation by serializing NoteData - 3e2509a 204c764
  • Optimize bitmap text rendering to use 1 draw call for all characters of a texture page (FPS improvements for all renderers) - 0bf1a6a
  • Set DivideByZero to resolutions divisible by 16 - f66406c

Removed

Fixed

  • Crashed when using the mouse wheel after entering a song from Multiplayer lobbies - 17eb440
  • Mines hit in DP to Wife rescoring didn't get considered - 87e1a59
  • Unicode Fonts loaded very wrong sometimes - 349f056