From f070f9d90508ddbbfc4042e9ba84ed5ce2199bc3 Mon Sep 17 00:00:00 2001 From: Glenn Jackman Date: Mon, 24 Jun 2024 19:03:10 -0400 Subject: [PATCH] Adding missing skips to dnd-character exercise (#1696) --- .../dnd-character/dnd_character_test.rb | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/exercises/practice/dnd-character/dnd_character_test.rb b/exercises/practice/dnd-character/dnd_character_test.rb index 1edbd2f22b..1506f2bd6f 100644 --- a/exercises/practice/dnd-character/dnd_character_test.rb +++ b/exercises/practice/dnd-character/dnd_character_test.rb @@ -13,71 +13,88 @@ class DndCharacterTest < Minitest::Test include Helpers def test_modifier_score_3 + # skip assert_equal(-4, DndCharacter.modifier(3)) end def test_modifier_score_4 + skip assert_equal(-3, DndCharacter.modifier(4)) end def test_modifier_score_5 + skip assert_equal(-3, DndCharacter.modifier(5)) end def test_modifier_score_6 + skip assert_equal(-2, DndCharacter.modifier(6)) end def test_modifier_score_7 + skip assert_equal(-2, DndCharacter.modifier(7)) end def test_modifier_score_8 + skip assert_equal(-1, DndCharacter.modifier(8)) end def test_modifier_score_9 + skip assert_equal(-1, DndCharacter.modifier(9)) end def test_modifier_score_10 + skip assert_equal 0, DndCharacter.modifier(10) end def test_modifier_score_11 + skip assert_equal 0, DndCharacter.modifier(11) end def test_modifier_score_12 + skip assert_equal 1, DndCharacter.modifier(12) end def test_modifier_score_13 + skip assert_equal 1, DndCharacter.modifier(13) end def test_modifier_score_14 + skip assert_equal 2, DndCharacter.modifier(14) end def test_modifier_score_15 + skip assert_equal 2, DndCharacter.modifier(15) end def test_modifier_score_16 + skip assert_equal 3, DndCharacter.modifier(16) end def test_modifier_score_17 + skip assert_equal 3, DndCharacter.modifier(17) end def test_modifier_score_18 + skip assert_equal 4, DndCharacter.modifier(18) end # rubocop:disable Style/FormatString, Style/RedundantPercentQ def test_random_character_stats + skip 100.times do character = DndCharacter.new allowed_range = (3..18) @@ -98,6 +115,7 @@ def test_random_character_stats end def test_stats_calculated_once + skip informative_message = <<~EXPLAIN The character's %s must not change if called more than once. It was %s, is now %s.