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Testing OpenGL on Exponent!

Scenes/ shows a few different scenes that use OpenGL rendering in Exponent. The REGL* scenes use http://regl.party/ and the THREE* scenes use https://threejs.org/, both of which work directly on Exponent with their WebGL rendering. Not all features of WebGL are implemented yet.

Scenes/Conformance/ includes code for automated testing of conformance with Khronos' WebGL specification, based on https://www.khronos.org/webgl/wiki/Testing/Conformance, using https://github.com/stackgl/gl-conformance to provide DOM-independent code.