This repository has been archived by the owner on Feb 6, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 2.6k
/
Copy pathkeyCommandUndo.js
52 lines (44 loc) · 1.6 KB
/
keyCommandUndo.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule keyCommandUndo
* @flow
*/
'use strict';
var EditorState = require('EditorState');
function keyCommandUndo(
e: SyntheticKeyboardEvent,
editorState: EditorState,
updateFn: (editorState: EditorState) => void
): void {
var undoneState = EditorState.undo(editorState);
// If the last change to occur was a spellcheck change, allow the undo
// event to fall through to the browser. This allows the browser to record
// the unwanted change, which should soon lead it to learn not to suggest
// the correction again.
if (editorState.getLastChangeType() === 'spellcheck-change') {
var nativelyRenderedContent = undoneState.getCurrentContent();
updateFn(EditorState.set(undoneState, {nativelyRenderedContent}));
return;
}
// Otheriwse, manage the undo behavior manually.
e.preventDefault();
if (!editorState.getNativelyRenderedContent()) {
updateFn(undoneState);
return;
}
// Trigger a re-render with the current content state to ensure that the
// component tree has up-to-date props for comparison.
updateFn(EditorState.set(editorState, {nativelyRenderedContent: null}));
// Wait to ensure that the re-render has occurred before performing
// the undo action.
setTimeout(() => {
updateFn(undoneState);
}, 0);
}
module.exports = keyCommandUndo;