Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[suspense][error handling] Inline renderRoot and fix error handling b…
…ug (#16801) * Outline push/pop logic in `renderRoot` I want to get rid of the the `isSync` argument to `renderRoot`, and instead use separate functions for concurrent and synchronous render. As a first step, this extracts the push/pop logic that happens before and after the render phase into helper functions. * Extract `catch` block into helper function Similar to previous commit. Extract error handling logic into a separate function so it can be reused. * Fork `renderRoot` for sync and concurrent Removes `isSync` argument in favor of separate functions. * Extra "root completion" logic to separate function Moving this out to avoid an accidental early return, which would bypass the call to `ensureRootIsScheduled` and freeze the UI. * Inline `renderRoot` Inlines `renderRoot` into `performConcurrentWorkOnRoot` and `performSyncWorkOnRoot`. This lets me remove the `isSync` argument and also get rid of a redundant try-catch wrapper. * [suspense][error handling] Add failing unit test Covers an edge case where an error is thrown inside the complete phase of a component that is in the return path of a component that suspends. The second error should also be handled (i.e. able to be captured by an error boundary. The test is currently failing because there's a call to `completeUnitOfWork` inside the main render phase `catch` block. That call is not itself wrapped in try-catch, so anything that throws is treated as a fatal/unhandled error. I believe this bug is only observable if something in the host config throws; and, only in legacy mode, because in concurrent/batched mode, `completeUnitOfWork` on fiber that throws follows the "unwind" path only, not the "complete" path, and the "unwind" path does not call any host config methods. * [scheduler][profiler] Start time of delayed tasks Fixes a bug in the Scheduler profiler where the start time of a delayed tasks is always 0. * Remove ad hoc `throw` Fatal errors (errors that are not captured by an error boundary) are currently rethrown from directly inside the render phase's `catch` block. This is a refactor hazard because the code in this branch has to mirror the code that happens at the end of the function, when exiting the render phase in the normal case. This commit moves the throw to the end, using a new root exit status. * Handle errors that occur on unwind
- Loading branch information