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Scheduling Profiler marks should include thrown Errors (#22417)
The scheduling profiler markComponentRenderStopped method is supposed to be called when rendering finishes or when a value is thrown (Suspense or Error). Previously we were calling this in a Suspense-only path of `throwException`. This PR updates the code to handle errors (or non-Thenables) thrown as well. It also moves the mark logic the work loop `handleError` method, with Suspense/Error agnostic cleanup.
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Brian Vaughn
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Sep 24, 2021
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