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potato.lua
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potato.lua
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--[[
Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
"crops" is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1
of the license, or (at your option) any later version.
--]]
-- Intllib
local S = crops.intllib
minetest.register_node("crops:potato_eyes", {
description = S("Potato eyes"),
inventory_image = "crops_potato_eyes.png",
wield_image = "crops_potato_eyes.png",
tiles = { "crops_potato_plant_1.png" },
drawtype = "plantlike",
paramtype2 = "meshoptions",
waving = 1,
sunlight_propagates = false,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
node_placement_prediction = "crops:potato_plant_1",
groups = { snappy=3,flammable=3,flora=1,attached_node=1 },
selection_box = {
type = "fixed",
fixed = {-0.45, -0.5, -0.45, 0.45, -0.4, 0.45}
},
on_place = function(itemstack, placer, pointed_thing)
local under = minetest.get_node(pointed_thing.under)
if minetest.get_item_group(under.name, "soil") <= 1 then
return
end
crops.plant(pointed_thing.above, {name="crops:potato_plant_1", param2 = 3})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
for stage = 1, 5 do
minetest.register_node("crops:potato_plant_" .. stage , {
description = S("Potato plant"),
tiles = { "crops_potato_plant_" .. stage .. ".png" },
drawtype = "plantlike",
paramtype2 = "meshoptions",
waving = 1,
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
groups = { snappy=3, flammable=3, flora=1, attached_node=1, not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.45, -0.5, -0.45, 0.45, -0.6 + (((math.min(stage, 4)) + 1) / 5), 0.45}
}
})
end
minetest.register_craftitem("crops:potato", {
description = S("Potato"),
inventory_image = "crops_potato.png",
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "shapeless",
output = "crops:potato_eyes",
recipe = { "crops:potato" }
})
--
-- the potatoes "block"
--
minetest.register_node("crops:soil_with_potatoes", {
description = S("Soil with potatoes"),
tiles = { "default_dirt.png^crops_potato_soil.png", "default_dirt.png" },
sunlight_propagates = false,
use_texture_alpha = false,
walkable = true,
groups = { snappy=3, flammable=3, oddly_breakable_by_hand=2, soil=1 },
paramtype2 = "facedir",
drop = {max_items = 5, items = {
{ items = {'crops:potato'}, rarity = 1 },
{ items = {'crops:potato'}, rarity = 1 },
{ items = {'crops:potato'}, rarity = 1 },
{ items = {'crops:potato'}, rarity = 2 },
{ items = {'crops:potato'}, rarity = 5 },
}},
sounds = default.node_sound_dirt_defaults(),
on_dig = function(pos, node, digger)
local drops = {}
-- damage 0 = drops 3-5
-- damage 50 = drops 1-3
-- damage 100 = drops 0-1
local meta = minetest.get_meta(pos)
local damage = meta:get_int("crops_damage")
for i = 1, math.random(3 - (3 * damage / 100), 5 - (4 * (damage / 100))) do
table.insert(drops, "crops:potato")
end
core.handle_node_drops(pos, drops, digger)
minetest.set_node(pos, { name = "farming:soil" })
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
if minetest.get_node(above).name == "crops:potato_plant_4" then
minetest.set_node(above, { name = "air" })
end
end
})
--
-- grows a plant to mature size
--
minetest.register_abm({
nodenames = { "crops:potato_plant_1", "crops:potato_plant_2", "crops:potato_plant_3" },
neighbors = { "group:soil" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not crops.can_grow(pos) then
return
end
local below = { x = pos.x, y = pos.y - 1, z = pos.z }
if not minetest.registered_nodes[minetest.get_node(below).name].groups.soil then
return
end
local meta = minetest.get_meta(pos)
local damage = meta:get_int("crops_damage")
if damage == 100 then
crops.die(pos)
return
end
local n = string.gsub(node.name, "3", "4")
n = string.gsub(n, "2", "3")
n = string.gsub(n, "1", "2")
minetest.swap_node(pos, { name = n, param2 = 3 })
end
})
--
-- grows the final potatoes in the soil beneath
--
minetest.register_abm({
nodenames = { "crops:potato_plant_4" },
neighbors = { "group:soil" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not crops.can_grow(pos) then
return
end
local below = { x = pos.x, y = pos.y - 1, z = pos.z }
if not minetest.registered_nodes[minetest.get_node(below).name].groups.soil then
return
end
local meta = minetest.get_meta(pos)
local damage = meta:get_int("crops_damage")
minetest.set_node(below, { name = "crops:soil_with_potatoes" })
meta = minetest.get_meta(below)
meta:set_int("crops_damage", damage)
end
})
crops.potato_die = function(pos)
minetest.set_node(pos, { name = "crops:potato_plant_5", param2 = 3 })
local below = { x = pos.x, y = pos.y - 1, z = pos.z }
local node = minetest.get_node(below)
if node.name == "crops:soil_with_potatoes" then
local meta = minetest.get_meta(below)
meta:set_int("crops_damage", 100)
end
end
local properties = {
die = crops.potato_die,
waterstart = 30,
wateruse = 1,
night = 5,
soak = 80,
soak_damage = 90,
wither = 20,
wither_damage = 10,
}
crops.register({ name = "crops:potato_plant_1", properties = properties })
crops.register({ name = "crops:potato_plant_2", properties = properties })
crops.register({ name = "crops:potato_plant_3", properties = properties })
crops.register({ name = "crops:potato_plant_4", properties = properties })