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Prevent null exception when access label fields in the rule #63
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@favoyang Please review this. |
favoyang
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Looks good.
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## [0.11.2](v0.11.1...v0.11.2) (2022-01-06) ### Bug Fixes * prevent null exception when access label fields in the rule ([#63](#63)) ([cebf133](cebf133))
🎉 This PR is included in version 0.11.2 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
mulova
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Jul 8, 2022
* master: (37 commits) chore(release): 0.12.0 [skip ci] feat: improve the inspector for AddressableImportSettings (favoyang#60) Improve the inspector for AddressableImportSettings (favoyang#60) chore(docs): update README with code syntax highlighting chore(release): 0.11.5 [skip ci] fix: avoid the selection.activeObject being reset to null when editing an addressable prefab favoyang#71 docs: add KarolGu as a contributor for bug (favoyang#74) docs: add fantasyz as a contributor for bug (favoyang#73) chore(release): 0.11.4 [skip ci] fix: folder ends with '~' should be ignored favoyang#72 docs: add JVinceW as a contributor for code (favoyang#69) chore(release): 0.11.3 [skip ci] fix: allow load import settings file independent to the default location (favoyang#64, favoyang#68) chore(release): 0.11.2 [skip ci] fix: prevent null exception when access label fields in the rule (favoyang#63) docs: add laicasaane as a contributor for code (favoyang#62) chore(release): 0.11.1 [skip ci] fix: change namespace of PrefabStageUtility in Unity 2021.2 (favoyang#61) docs: add notes for Odin v3 docs: move GitHub templates to ISSUE_TEMPLATE folder ... # Conflicts: # Editor/AddressableImporter.cs # Editor/Helper/AddressableImportSettingsEditor.cs
mulova
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Jul 8, 2022
* master: (37 commits) chore(release): 0.12.0 [skip ci] feat: improve the inspector for AddressableImportSettings (favoyang#60) Improve the inspector for AddressableImportSettings (favoyang#60) chore(docs): update README with code syntax highlighting chore(release): 0.11.5 [skip ci] fix: avoid the selection.activeObject being reset to null when editing an addressable prefab favoyang#71 docs: add KarolGu as a contributor for bug (favoyang#74) docs: add fantasyz as a contributor for bug (favoyang#73) chore(release): 0.11.4 [skip ci] fix: folder ends with '~' should be ignored favoyang#72 docs: add JVinceW as a contributor for code (favoyang#69) chore(release): 0.11.3 [skip ci] fix: allow load import settings file independent to the default location (favoyang#64, favoyang#68) chore(release): 0.11.2 [skip ci] fix: prevent null exception when access label fields in the rule (favoyang#63) docs: add laicasaane as a contributor for code (favoyang#62) chore(release): 0.11.1 [skip ci] fix: change namespace of PrefabStageUtility in Unity 2021.2 (favoyang#61) docs: add notes for Odin v3 docs: move GitHub templates to ISSUE_TEMPLATE folder ... # Conflicts: # Editor/AddressableImporter.cs # Editor/Helper/AddressableImportSettingsEditor.cs
mulova
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Jul 8, 2022
* master: (37 commits) chore(release): 0.12.0 [skip ci] feat: improve the inspector for AddressableImportSettings (favoyang#60) Improve the inspector for AddressableImportSettings (favoyang#60) chore(docs): update README with code syntax highlighting chore(release): 0.11.5 [skip ci] fix: avoid the selection.activeObject being reset to null when editing an addressable prefab favoyang#71 docs: add KarolGu as a contributor for bug (favoyang#74) docs: add fantasyz as a contributor for bug (favoyang#73) chore(release): 0.11.4 [skip ci] fix: folder ends with '~' should be ignored favoyang#72 docs: add JVinceW as a contributor for code (favoyang#69) chore(release): 0.11.3 [skip ci] fix: allow load import settings file independent to the default location (favoyang#64, favoyang#68) chore(release): 0.11.2 [skip ci] fix: prevent null exception when access label fields in the rule (favoyang#63) docs: add laicasaane as a contributor for code (favoyang#62) chore(release): 0.11.1 [skip ci] fix: change namespace of PrefabStageUtility in Unity 2021.2 (favoyang#61) docs: add notes for Odin v3 docs: move GitHub templates to ISSUE_TEMPLATE folder ... # Conflicts: # Editor/AddressableImporter.cs # Editor/Helper/AddressableImportSettingsEditor.cs
mulova
pushed a commit
to mulova/unity-addressable-importer
that referenced
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Jul 8, 2022
* master: (37 commits) chore(release): 0.12.0 [skip ci] feat: improve the inspector for AddressableImportSettings (favoyang#60) Improve the inspector for AddressableImportSettings (favoyang#60) chore(docs): update README with code syntax highlighting chore(release): 0.11.5 [skip ci] fix: avoid the selection.activeObject being reset to null when editing an addressable prefab favoyang#71 docs: add KarolGu as a contributor for bug (favoyang#74) docs: add fantasyz as a contributor for bug (favoyang#73) chore(release): 0.11.4 [skip ci] fix: folder ends with '~' should be ignored favoyang#72 docs: add JVinceW as a contributor for code (favoyang#69) chore(release): 0.11.3 [skip ci] fix: allow load import settings file independent to the default location (favoyang#64, favoyang#68) chore(release): 0.11.2 [skip ci] fix: prevent null exception when access label fields in the rule (favoyang#63) docs: add laicasaane as a contributor for code (favoyang#62) chore(release): 0.11.1 [skip ci] fix: change namespace of PrefabStageUtility in Unity 2021.2 (favoyang#61) docs: add notes for Odin v3 docs: move GitHub templates to ISSUE_TEMPLATE folder ... # Conflicts: # Editor/AddressableImporter.cs # Editor/Helper/AddressableImportSettingsEditor.cs
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