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setup.py
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setup.py
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# -*- coding: utf-8 -*-
import io
import os
import sys
from skbuild import setup
from skbuild.constants import skbuild_plat_name
here = os.path.abspath(os.path.dirname(__file__))
try:
with io.open(os.path.join(here, 'README.md'), encoding='utf-8') as f:
long_description = '\n' + f.read()
except FileNotFoundError:
long_description = ""
package_name = "bgfx-python"
version = "2.0.1"
cmake_args = []
if sys.platform == 'darwin':
plat_name = skbuild_plat_name()
sep = [pos for pos, char in enumerate(plat_name) if char == '-']
assert len(sep) == 2
cmake_args.extend(('-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=' + plat_name[sep[0] + 1:sep[1]],
'-DCMAKE_OSX_ARCHITECTURES:STRING=' + plat_name[sep[1] + 1:]))
setup(
name=package_name,
version=version,
description='Python wrapper for BGFX Library',
author='Federico Bertola',
url='https://github.com/fbertola/bgfx-python',
packages=['pybgfx'],
cmake_source_dir="src",
cmake_args=cmake_args,
long_description=long_description,
long_description_content_type='text/markdown',
python_requires=">=3.7.0",
include_package_data=True,
zip_safe=False,
license='BSD',
install_requires=[
'cppyy',
'clang',
'loguru'
],
classifiers=[
'License :: OSI Approved :: BSD License',
'Intended Audience :: Developers',
'Operating System :: OS Independent',
'Programming Language :: Python',
'Programming Language :: Python :: 3',
'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8',
'Programming Language :: Python :: 3.9',
'Programming Language :: Python :: Implementation :: CPython',
'Programming Language :: Python :: Implementation :: PyPy',
'Topic :: Multimedia :: Graphics'
],
)