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Currently, creating a zeroed BitVec is not as fast as it perhaps could be, because it ends up calling __rust_alloc and then zeroing the memory. It would be nice to take advantage of __rust_alloc_zeroed, if it is possible to do so.
Currently, creating a zeroed
BitVec
is not as fast as it perhaps could be, because it ends up calling__rust_alloc
and then zeroing the memory. It would be nice to take advantage of__rust_alloc_zeroed
, if it is possible to do so.See this Rust issue for context.
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