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script.lua
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script.lua
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local recoilX = 0 -- right / left | pos / neg
local recoilY = 18
local disable = false
local key = "capslock"
----------- DEFENDING -----------
-- Rook(PISTOL): (1,1)
-- Alibi(SHOTTY), Azami(SHOTTY): (1,2)
-- Castle, Pulse, Tachanka: (0,3)
-- Caveira(AR): (1,3)
-- Sentry, Kaid, Skopos: (1,4)
-- Aruni(SS): (0,5)
-- Clash, Kapkan, Azami(AR), Thorn, Warden, Valkyrie, Wamai, Tubby, Melusi, Mozzie(COMMANDO): (1,5)
-- Mozzie, Bandit, Fenrir, Lesion, Jager, Vigil(AR), Solis, Maestro, Oryx, Thunderbird, Aruni, Caveira(PISTOL), Alibi: (1,6)
-- Ela, Mira: (1,7)
-- Smoke, Mute, SMG11: (1,9)
-- Frost: (0,10)
-- Echo (SHOTTY): (1,10)
-- Vigil, Dokkaebi, SMG12: (2,10)
-- Echo (AR): (1,12)
-- Doc, Rook: (0,13)
-- Doc(BALIFF): (0,17)
-- Goyo: (0,19)
----------- ATTACKING -----------
-- Monty, P9: (1,1)
-- Blitz, P12: (1,2)
-- Kali: (1,5)
-- Maverick: (1,6)
-- Blackbeard: (1,7)
-- Sledge, Thatcher: (1,10)
-- Thermite: (2,10)
-- Deimos, Nomad: (-1,11)
-- Gridlock, Brava: (0,11)
-- Flores, Lion: (1,11)
-- Osa, Grim: (0,12)
-- Ying, Sense: (1,12)
-- Amaru: (-1,13)
-- Striker, Hibana: (0,14)
-- Fuze, Ace: (-1,14)
-- IQ: (1,14)
-- Dokkaebi: (-1,15)
-- Buck, Iana, Jackal: (1,15)
-- Finka: (0,16)
-- Nokk, Zero: (1,16)
-- Ash, Ram: (0,18)
-- Twitch: (0,25)
EnablePrimaryMouseButtonEvents (true);
function OnEvent(event,arg)
if not IsKeyLockOn(key)then
if not disable then
if IsMouseButtonPressed(3)then
repeat
if IsMouseButtonPressed(1) then
repeat
MoveMouseRelative(recoilX - 1, recoilY)
Sleep(2,3)
until not IsMouseButtonPressed(1)
end
until not IsMouseButtonPressed(3)
end
end
end
end