Replies: 1 comment 21 replies
-
Are you using the current release of FDS? If not try that. We keep tweaking how particle memory is managed (it needs special treatment since particles can move between meshes and hence between different MPI processes). By particle count of 10,000 do you mean the number of particles per second per sprinker or the total number of particles? If it is the particle per second from the sprinkler, then you might just be accumulating a lot of particles in your domain. You could limit the particle age or maximum number of particles. |
Beta Was this translation helpful? Give feedback.
21 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi All,
I've recently been running models where I've mucked around with sprinklers and its blown out my RAM usage. Mesh size is around 200,000. However the sprinklers are running at 339 l/s, constant particle diameter, particle count of 10,000, velocity of 18.1.
What settings in general (besides mesh) cause a dramatic increase in RAM usage?
Kind regards,
N.
Beta Was this translation helpful? Give feedback.
All reactions