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@pedia Flame provides box2d support already https://github.com/flame-engine/forge2d |
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The success of Unity is not accidental, Texture2D, AudioClip, and Assets Packaging are more suitable for developers. |
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Usually, when building games, you will encounter movement, rotation, and collision. These functions in the flame are not so powerful now, but these functions have been tested in Box2D for a long time and have excellent efficiency.
So I was thinking:
Or there how many games these do not need moving, rotation, or collide?
Some thoughts and questions from newcomers of game dev.
Thanks.
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