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Bluetooth BadUSB #2294

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yodaluca23 opened this issue Jan 11, 2023 · 6 comments
Closed

Bluetooth BadUSB #2294

yodaluca23 opened this issue Jan 11, 2023 · 6 comments
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Bluetooth USB BadUSB + physical USB interface

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@yodaluca23
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Describe the enhancement you're suggesting.

Let us run normal BadUSB scripts, over Bluetooth, it should definitely be possible, since we already have BadUSB and a Bluetooth controller keyboard. It just needs to be combined! BadBluetooth?

Anything else?

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@Faddy96
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Faddy96 commented Jan 11, 2023

Why do you want this? I don’t really see the point of it, not even as a convenience tool for testing BadUSB scripts on your own PC.

@yodaluca23
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Why do you want this? I don’t really see the point of it, not even as a convenience tool for testing BadUSB scripts on your own PC.

It would be just another way of doing it, and that is, kinda the whole point of the flipper... Plus then you could use BadUSB scripts without a wire...

@Alsa2
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Alsa2 commented Jan 16, 2023

Maybe you could change the name to impersonate an object needing Bluetooth (speakers, headphone…) and execute the keystrokes once paired.

@kowalski7cc
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I think the only thing that would make sense for something like that would be some macros in the stream deck style, but it would require some desktop side integration. Maybe with qFlipper?

@skotopes skotopes added USB BadUSB + physical USB interface Bluetooth labels Feb 10, 2023
@skotopes
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We may come back to this idea in firmware version 2.0. Meanwhile this feature can be implemented in external application

@yodaluca23

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Labels
Bluetooth USB BadUSB + physical USB interface
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