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I can't seem to open the plugin code in XCode. From my IDE (Android Studio) I can open the iOS example project in XCode but not the plugin code. I can open the Swift files in XCode but adding new files does not seem to have effect (I'm assuming this is because they need to be referenced to a project or workspace). Some documentation on how to setup the development environment (for iOS) would be great.
Also, the contribution guide links to the install process documentation in the original mapbox repository (which has recently been archives).
The text was updated successfully, but these errors were encountered:
Hey @TimothySealy thank you for reporting this! We should have this in shape before our v0.0.2 release of the plugin. Feel free to make a PR if you want to contribute.
I @TimothySealy, if you want contribute, open with XCode this project file and you can find the plugin files in the directory shown in this screenshot:
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
I can't seem to open the plugin code in XCode. From my IDE (Android Studio) I can open the iOS example project in XCode but not the plugin code. I can open the Swift files in XCode but adding new files does not seem to have effect (I'm assuming this is because they need to be referenced to a project or workspace). Some documentation on how to setup the development environment (for iOS) would be great.
Also, the contribution guide links to the install process documentation in the original mapbox repository (which has recently been archives).
The text was updated successfully, but these errors were encountered: