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WzAudio.h
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//////////////////////////////////////////////////////////////////////////////
// This file is part of the PharaohStroy MMORPG client //
// Copyright ?2016-2017 Prime Zeng //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include <cstdint>
#include <cstddef>
#include <memory>
#include "WzTools.h"
class WzReader;
class WzAudio
{
public:
WzAudio(std::shared_ptr<WzReader> reader, uint32_t offset, uint32_t len, int32_t header);
WzAudio() = default;
auto getData() -> std::shared_ptr<std::vector<uint8_t>>&;
auto getAudioData() -> const int8_t*;
auto getInformation() -> void;
auto getWaveHeader() -> int8_t*;
inline auto getId() const { return offset; };
inline auto getLength() const{ return length; };
inline auto isPcm() const { return 0x12 == header; };
inline auto getChannel() const{ return channel; };
inline auto getRate() const{ return rate; };
inline auto getBits() const{ return bits; };
private:
int32_t channel;
int32_t rate;
int32_t bits;
int32_t header = 0;
uint32_t offset = 0;
uint32_t length = 0;
std::shared_ptr<std::vector<uint8_t>> data;
std::shared_ptr<WzReader> reader;
const int8_t* buff = nullptr;
private:
static int32_t bitRates[2][3][16];
static int32_t frequencies[][4];
static int32_t samples_per_frames[][3];
static int32_t coefficients[][3];
static int32_t slots[3];
};