From e7bde0415254fde8e47a991d5cce20f8ef767375 Mon Sep 17 00:00:00 2001
From: fo76utils <87907510+fo76utils@users.noreply.github.com>
Date: Wed, 23 Oct 2024 23:57:35 +0200
Subject: [PATCH] Added new setting to export .mesh files under a custom
sub-directory
---
src/ui/settingsgeneral.ui | 146 +++++++++++++++++++++++++++-----------
1 file changed, 103 insertions(+), 43 deletions(-)
diff --git a/src/ui/settingsgeneral.ui b/src/ui/settingsgeneral.ui
index 460a08d3..00f9fa2b 100644
--- a/src/ui/settingsgeneral.ui
+++ b/src/ui/settingsgeneral.ui
@@ -56,7 +56,7 @@
User Interface
-
+
-
@@ -71,7 +71,7 @@
true
-
+
-
@@ -139,7 +139,7 @@
-
-
+
Misc
@@ -176,20 +176,14 @@
NIF
-
+
-
-
-
- 0
- 0
-
-
Startup Defaults
-
-
-
+
+
-
Version
@@ -199,14 +193,20 @@
- -
+
-
+
+
+ 110
+ 30
+
+
- 20.0.0.5
+ 20.2.0.7
- -
+
-
User Version
@@ -216,14 +216,20 @@
- -
+
-
+
+
+ 110
+ 30
+
+
- 11
+ 12
- -
+
-
User Version 2
@@ -233,10 +239,16 @@
- -
+
-
+
+
+ 110
+ 30
+
+
- 11
+ 100
@@ -244,14 +256,27 @@
-
-
+
+
+ Qt::Vertical
+
+
+
+ 20
+ 15
+
+
+
+
+ -
+
nif.xml
true
-
+
-
@@ -266,7 +291,7 @@
-
-
+
Qt::Vertical
@@ -279,38 +304,73 @@
-
-
-
- Convert Starfield meshes to internal geometry on load
+
+
+ Starfield mesh import and export settings
-
- false
+
+ true
+
+
-
+
+
+ Convert meshes to internal geometry on load
+
+
+ false
+
+
+
+ -
+
+
+ Export geometry folder name
+
+
+ meshExportDir
+
+
+
+ -
+
+
+
+ 180
+ 30
+
+
+
+
+
+
+
+
-
-
+
Qt::Vertical
20
- 20
+ 15
-
-
+
glTF import and export
true
-
-
-
+
+
-
Enable LOD
@@ -320,7 +380,7 @@
- -
+
-
Export full material paths
@@ -330,7 +390,7 @@
- -
+
-
Export texture mip level
@@ -340,7 +400,7 @@
- -
+
-
@@ -366,7 +426,7 @@
-
-
+
Qt::Vertical
@@ -379,14 +439,14 @@
-
-
+
Starfield meshlet algorithm
true
-
+
-
@@ -429,27 +489,27 @@
-
-
+
Qt::Vertical
20
- 20
+ 15
-
-
+
Starfield LOD generation settings
true
-
+
-