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Releases: focus-creative-games/luban

v2.6.0

17 Apr 01:40
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  • [fix]修复了typescript中容器类型无法正确生成调用resolve语句的问题。 (#128)
  • [fix] cpp-bin 不支持多维容器的bug。 (#129)
  • [fix] 修复代码中使用Assembly.GetExecutingAssembly().Location与NativeAOT single file publish不兼容的问题
  • [upgrade] 升级项目框架到.net8.0
  • [change] cs-editor-json需要使用单独的target,并且从当前target中获取topModule而不是editor.topModule环境变量

some new features

25 Mar 14:32
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v2.5.0

[opt] 优化可空bean的流式格式,如果接下来的数据不为null|{}|<bean名>,则当作非空bean,直接读取后续数据

some new features

24 Mar 13:00
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v2.4.0

[new] 支持php-json

some new features

23 Mar 12:09
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v2.3.1

[change] typescript不再预留type关键字,因为此字段名太常见了

add cpp-rawptr-bin code target

23 Mar 11:30
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[new] 新增cpp-rawptr-bin目标

[change] cpp-bin目标改名为cpp-sharedptr-bin

some new features

22 Mar 06:20
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v2.2.1

[change] 读取luban.conf及json数据源支持额外的comma及注释

support text static localization

18 Mar 03:59
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[refactor] 重构本地化相关代码

[new] 支持静态本地化,在导出数据时将text的key转成对应的language value

fix some bugs

06 Mar 05:53
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v2.1.14

[fix] 修复为值类型bean的可空类型字段生成c#代码时未包含?引发编译错误的bug

fix some bugs

24 Feb 04:18
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v2.1.13

[change] 生成失败时打印运行失败日志

some new features

19 Feb 06:59
4c42cd2
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v2.1.12

实现java中的类型映射功能 (#113)