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Config Entries
Default: false
Entities don't check if they are stuck in a wall and should suffocate. E.g useful in hubs where player damage is canceled anyway.
Default: 1
How many ticks it takes to update the statistics of player. Recommended value is 20 for better performance with the same accurate counting.
Default: false
Replaces the entire villager AI to the old AI system that all other mobs use. This breaks iron farms/villager breeders/villages (WIP to fix these problems), all villagers get a random profession (if they didn't have one) like in 1.8, don't need nor use workstations and refresh their trades after some time (trades are completely unaffected). This makes villagers as performant as all the other mobs by getting rid of their "brain" (Mojang's name^^) and behavior controller system, instead using the normal goal selector system. This way villagers are over twice as performant, but with the drawbacks that for now Iron farms/villager breeders are broken, so they can just be used for trading systems.
Default: false
Addon for simplerVillagerBehavior, gives villagers the ability to drink an invisibility potion like wandering traders at night to make it less likely for them to be killed since (for now) they don't stay at the village/use their houses at night and no ability for them to respawn.
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TODO