Recommended dev stack and Qt Creator setup #299
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I'd like to learn a bit of Qt and Mayo seems a great playground. As a general goal I'd like to add the ability to load and render finite element meshes in Mayo, but I appreciate this may be beyond the scope of Mayo itself - and possibly timely to implement. Realistically, for now I'd be happy to debug and play around with new widgets. What software stack would you recommend? I'm on MacOS, I have just installed Qt Creator for the first time. Do you use Qt for developing the C++ part as well, or you rely on MSVS, xcode, VS Code or others? |
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Hello @MattiaMontanari |
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Hello @MattiaMontanari
Yes I'm also using QtCreator to develop Mayo
It's a very handy and powerful IDE