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1. Describe the bug
Setting the speed value of the new animate feature to -1 does not reverse play as mentioned in the document. https://www.framer.com/motion/animate-function/###speed
2. IMPORTANT: Provide a CodeSandbox reproduction of the bug
https://codesandbox.io/s/great-cherry-pxgogh?file=/src/App.js:1073-1219
3. Steps to reproduce
5. Expected behavior
A clear and concise description of what you expected to happen.
const animation = animate(".four", { x: [0, 100] }); animation.speed = -1;
I expected to start at 100 and end at 0 and then stay fixed at 0.
However, only a slight shaking occurs at the moment, but it does not work.
The text was updated successfully, but these errors were encountered:
It will play from its current position. So you'd first need to set
animation.time = animation.duration
Sorry, something went wrong.
It will play from its current position. So you'd first need to set animation.time = animation.duration
Unfortunately, it still doesn't work. Will this PR solve the problem by any chance? @mattgperry 🙏
#2068
Sample Code: https://codesandbox.io/s/thirsty-firefly-d0zv50?file=/src/App.js
Yeah I believe so
No branches or pull requests
1. Describe the bug
Setting the speed value of the new animate feature to -1 does not reverse play as mentioned in the document.
https://www.framer.com/motion/animate-function/###speed
2. IMPORTANT: Provide a CodeSandbox reproduction of the bug
https://codesandbox.io/s/great-cherry-pxgogh?file=/src/App.js:1073-1219
3. Steps to reproduce
5. Expected behavior
A clear and concise description of what you expected to happen.
I expected to start at 100 and end at 0 and then stay fixed at 0.
However, only a slight shaking occurs at the moment, but it does not work.
The text was updated successfully, but these errors were encountered: