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teamsapp.yml
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teamsapp.yml
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# yaml-language-server: $schema=https://aka.ms/teams-toolkit/1.0.0/yaml.schema.json
# Visit https://aka.ms/teamsfx-v5.0-guide for details on this file
# Visit https://aka.ms/teamsfx-actions for details on actions
version: 1.0.0
projectId: da97802c-90f7-4e12-8228-703a9cbaf2a1
environmentFolderPath: ./env
# Triggered when 'teamsfx provision' is executed
provision:
# Creates a Teams app
- uses: teamsApp/create
with:
# Teams app name
name: ${{CONFIG__MANIFEST__APPNAME__SHORT}}
# Write the information of created resources into environment file for
# the specified environment variable(s).
writeToEnvironmentFile:
teamsAppId: TEAMS_APP_ID
# Create or reuse an existing Azure Active Directory application for bot.
- uses: botAadApp/create
with:
# The Azure Active Directory application's display name
name: ToolkitBotbt${{RESOURCE_SUFFIX}}
writeToEnvironmentFile:
# The Azure Active Directory application's client id created for bot.
botId: BOT_ID
# The Azure Active Directory application's client secret created for bot.
botPassword: SECRET_BOT_PASSWORD
- uses: arm/deploy # Deploy given ARM templates parallelly.
with:
# AZURE_SUBSCRIPTION_ID is a built-in environment variable,
# if its value is empty, TeamsFx will prompt you to select a subscription.
# Referencing other environment variables with empty values
# will skip the subscription selection prompt.
subscriptionId: ${{AZURE_SUBSCRIPTION_ID}}
# AZURE_RESOURCE_GROUP_NAME is a built-in environment variable,
# if its value is empty, TeamsFx will prompt you to select or create one
# resource group.
# Referencing other environment variables with empty values
# will skip the resource group selection prompt.
resourceGroupName: ${{AZURE_RESOURCE_GROUP_NAME}}
templates:
- path: ./templates/azure/main.bicep # Relative path to this file
# Relative path to this yaml file.
# Placeholders will be replaced with corresponding environment
# variable before ARM deployment.
parameters: ./templates/azure/azure.parameters.${{TEAMSFX_ENV}}.json
# Required when deploying ARM template
deploymentName: teams_toolkit_deployment
# Teams Toolkit will download this bicep CLI version from github for you,
# will use bicep CLI in PATH if you remove this config.
bicepCliVersion: v0.4.613
# Validate using manifest schema
- uses: teamsApp/validateManifest
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
# Build Teams app package with latest env value
- uses: teamsApp/zipAppPackage
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
outputZipPath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
outputJsonPath: ./build/appPackage/manifest.${{TEAMSFX_ENV}}.json
# Validate app package using validation rules
- uses: teamsApp/validateAppPackage
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
# Apply the Teams app manifest to an existing Teams app in
# Teams Developer Portal.
# Will use the app id in manifest file to determine which Teams app to update.
- uses: teamsApp/update
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
# Triggered when 'teamsfx deploy' is executed
deploy:
# Run npm command
- uses: cli/runNpmCommand
name: install bot dependencies
with:
workingDirectory: bot
args: install
# Run npm command
- uses: cli/runNpmCommand
name: build bot app
with:
workingDirectory: bot
args: run build --if-present
# Deploy your application to Azure App Service using the zip deploy feature.
# For additional details, refer to https://aka.ms/zip-deploy-to-app-services.
- uses: azureAppService/zipDeploy
with:
workingDirectory: bot
# Deploy base folder.
artifactFolder: .
# The resource id of the cloud resource to be deployed to.
# This key will be generated by arm/deploy action automatically.
# You can replace it with your existing Azure Resource id
# or add it to your environment variable file.
resourceId: ${{PROVISIONOUTPUT__AZUREWEBAPPBOTOUTPUT__RESOURCEID}}
# Triggered when 'teamsfx publish' is executed
publish:
# Validate using manifest schema
- uses: teamsApp/validateManifest
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
# Build Teams app package with latest env value
- uses: teamsApp/zipAppPackage
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
outputZipPath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
outputJsonPath: ./build/appPackage/manifest.${{TEAMSFX_ENV}}.json
# Validate app package using validation rules
- uses: teamsApp/validateAppPackage
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
# Apply the Teams app manifest to an existing Teams app in
# Teams Developer Portal.
# Will use the app id in manifest file to determine which Teams app to update.
- uses: teamsApp/update
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
# Publish the app to
# Teams Admin Center (https://admin.teams.microsoft.com/policies/manage-apps)
# for review and approval
- uses: teamsApp/publishAppPackage
with:
appPackagePath: ./build/appPackage/appPackage.${{TEAMSFX_ENV}}.zip
# Write the information of created resources into environment file for
# the specified environment variable(s).
writeToEnvironmentFile:
publishedAppId: TEAMS_APP_PUBLISHED_APP_ID