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[Performance] Improve score simulation performance #420

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fribbels opened this issue Jun 9, 2024 · 1 comment
Closed

[Performance] Improve score simulation performance #420

fribbels opened this issue Jun 9, 2024 · 1 comment

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@fribbels
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fribbels commented Jun 9, 2024

Motivation

image

Currently some characters have to do this for their combat scoring, which is over 4000 simulation runs on the card load

This comes from having to calculate:

  • Optimal substat distribution for body/feet/rope/sphere permutations for 48x substat benchmark
  • Optimal substat distribution for sphere/rope permutations for 54x substat benchmark

Goal

Improve the simulation speed / improve the optimal substat algorithm so these characters don't lag the page as much. The goal is to load the sim without a noticeable slowdown.

@fribbels
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fribbels commented Sep 4, 2024

#559

@fribbels fribbels closed this as completed Sep 4, 2024
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