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Hi, I know this is not directly for character optimization, but maybe could worth including it to the optimizer (is pretty simple).
There is some materials that we need to collect, where their collection is not exactly for a particular character.
There is two big examples, materials from Echo of War, which one to choose? if you have played enough time, you will already have... maybe lot of them? but you can almost sure you have not upgraded all of your characters, there is still traces that needs them!
But which ones should we farm now? how much we need of them? well the idea would be count all the Echo of War important materials for all the characters, discount all the already upgraded traces of all our characters, and then show for example, how much of each of them we need to have all the needed materials.
There is other criteria that could help, start with characters we have, then to the ones we don't have.
Other materials where this happens, is in the current Assignments, we can have too much of them, but at some extent, a priority would be farm the one that has less of them, obvs in order to reach all the materials to complete all the characters, and be able to skip the ones are ready.
Thx!
The text was updated successfully, but these errors were encountered:
Thanks for the suggestion, I'm somewhat hesitant to include this since there's other sites that do this already including Hoyolab which can pick up your inventory automatically. But I'll keep it in the backlog for now
What I proposed here is different from that, the main difference is that we already have materials, so you maybe needs lets say, 10 of everything, oks, but you already has 1k of half of the materials, where should you focus now?, even if you look 1, 2, or even 3 materials is not like we ca easily know which one to farm!
Obvs this does not happens for all of them, for Traces, the main material is hard to get, but the basic one we can have plenty of them, at the point is hard to know if we have enough, even enough to not need it anymore, similar with Echo.
So, the point is be able to plan with this in consideration, to do now waste resources. I start playing after some time of the game release, ppl who started with it can have a lot of more materials!
Hi, I know this is not directly for character optimization, but maybe could worth including it to the optimizer (is pretty simple).
There is some materials that we need to collect, where their collection is not exactly for a particular character.
There is two big examples, materials from Echo of War, which one to choose? if you have played enough time, you will already have... maybe lot of them? but you can almost sure you have not upgraded all of your characters, there is still traces that needs them!
But which ones should we farm now? how much we need of them? well the idea would be count all the Echo of War important materials for all the characters, discount all the already upgraded traces of all our characters, and then show for example, how much of each of them we need to have all the needed materials.
There is other criteria that could help, start with characters we have, then to the ones we don't have.
Other materials where this happens, is in the current Assignments, we can have too much of them, but at some extent, a priority would be farm the one that has less of them, obvs in order to reach all the materials to complete all the characters, and be able to skip the ones are ready.
Thx!
The text was updated successfully, but these errors were encountered: