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Why only add clip embedding to denoising-unet in low-resolution block?
In AnimateAnyone, as the Figure 2 shows, they add clip embedding in all blocks. And in Champ Fig 2, it seems only add clip embedding in low-resolution blocks.
Do you make ablation about this design? And any conclusion?
By the way, I have not found the command to remove the clip embedding in high-resolution blocks. Maybe it's a figure mistake? Sorry if I was wrong.
Why only add clip embedding to denoising-unet in low-resolution block?
In AnimateAnyone, as the Figure 2 shows, they add clip embedding in all blocks. And in Champ Fig 2, it seems only add clip embedding in low-resolution blocks.
Do you make ablation about this design? And any conclusion?
By the way, I have not found the command to remove the clip embedding in high-resolution blocks. Maybe it's a figure mistake? Sorry if I was wrong.
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论文的Fig 2中,clip的embedding貌似只在降噪UNet中间的block上加,但Animate Anyone在所有的block中都注入了clip embedding,这样设计的原因是什么,有什么结论表明这样做的好处吗?
还有就是在code中,我好像没有找到不注入clip embedding的开关,能告诉在哪里移除clip embedding吗?
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