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Copy pathCarProject_adding_sound V5.userprefs
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CarProject_adding_sound V5.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\BulletAi.cs">
<Files>
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\CarCam.cs" Line="13" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\CarDriver.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\SingleMatch.cs" Line="7" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\RandomMatchmakerCar.cs" Line="5" Column="56" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\Shoot.cs" Line="33" Column="31" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-AI\NetworkCharacterAI.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\BulletAi.cs" Line="61" Column="6" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Enemy\ShootEnemy.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Menu\NewBehaviourScript.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Level\FirePitt.cs" Line="25" Column="44" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\DestroyOnInvisible.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\NetworkCharacterShoot.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\ResetFromCrash.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\NetworkCharacterCar.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>