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Copy pathCarProject_multiplayer_score V7.userprefs
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CarProject_multiplayer_score V7.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Photon Unity Networking\SimpleCar\Code-Car\CarDriver.cs">
<Files>
<File FileName="Assets\Photon Unity Networking\SimpleCar\RandomMatchmakerCar.cs" Line="11" Column="15" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Level\FirePitt.cs" Line="32" Column="66" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\BulletAi.cs" Line="119" Column="44" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\CarCam.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\CarDriver.cs" Line="169" Column="2" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\NetworkCharacterCar.cs" Line="34" Column="36" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\Shoot.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Car\ResetFromCrash.cs" Line="1" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\SingleMatch.cs" Line="34" Column="1" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\DestroyOnInvisible.cs" Line="18" Column="6" />
<File FileName="Assets\Photon Unity Networking\SimpleCar\Code-Bullet\NetworkCharacterShoot.cs" Line="24" Column="86" />
<File FileName="Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonNetwork.cs" Line="1561" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>