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SoundPreferencesViewController.m
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SoundPreferencesViewController.m
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//
// SoundPreferencesViewController.m
// Telephone
//
// Copyright (c) 2008-2009 Alexei Kuznetsov. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holder nor the names of contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE THE COPYRIGHT HOLDER
// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#import "SoundPreferencesViewController.h"
#import "AppController.h"
#import "PreferencesController.h"
@implementation SoundPreferencesViewController
@synthesize soundInputPopUp = soundInputPopUp_;
@synthesize soundOutputPopUp = soundOutputPopUp_;
@synthesize ringtoneOutputPopUp = ringtoneOutputPopUp_;
@synthesize ringtonePopUp = ringtonePopUp_;
- (id)init {
self = [super initWithNibName:@"SoundPreferencesView" bundle:nil];
if (self != nil) {
[self setTitle:NSLocalizedString(@"Sound",
@"Sound preferences window title.")];
}
return self;
}
- (void)awakeFromNib {
NSNotificationCenter *notificationCenter
= [NSNotificationCenter defaultCenter];
// Subscribe on mouse-down event of the ringing sound selection.
[notificationCenter addObserver:self
selector:@selector(popUpButtonWillPopUp:)
name:NSPopUpButtonWillPopUpNotification
object:[self ringtonePopUp]];
[self updateAvailableSounds];
[self updateAudioDevices];
}
- (void)dealloc {
[soundInputPopUp_ release];
[soundOutputPopUp_ release];
[ringtoneOutputPopUp_ release];
[ringtonePopUp_ release];
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
- (IBAction)changeSoundIO:(id)sender {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setObject:[[self soundInputPopUp] titleOfSelectedItem]
forKey:kSoundInput];
[defaults setObject:[[self soundOutputPopUp] titleOfSelectedItem]
forKey:kSoundOutput];
[defaults setObject:[[self ringtoneOutputPopUp] titleOfSelectedItem]
forKey:kRingtoneOutput];
[[NSApp delegate] selectSoundIO];
}
- (void)updateAudioDevices {
// Populate sound IO pop-up buttons.
NSArray *audioDevices = [[NSApp delegate] audioDevices];
NSMenu *soundInputMenu = [[[NSMenu alloc] init] autorelease];
NSMenu *soundOutputMenu = [[[NSMenu alloc] init] autorelease];
NSMenu *ringtoneOutputMenu = [[[NSMenu alloc] init] autorelease];
for (NSUInteger i = 0; i < [audioDevices count]; ++i) {
NSDictionary *deviceDict = [audioDevices objectAtIndex:i];
NSMenuItem *aMenuItem = [[NSMenuItem alloc] init];
[aMenuItem setTitle:[deviceDict objectForKey:kAudioDeviceName]];
[aMenuItem setTag:i];
if ([[deviceDict objectForKey:kAudioDeviceInputsCount] integerValue] > 0)
[soundInputMenu addItem:[[aMenuItem copy] autorelease]];
if ([[deviceDict objectForKey:kAudioDeviceOutputsCount] integerValue] > 0) {
[soundOutputMenu addItem:[[aMenuItem copy] autorelease]];
[ringtoneOutputMenu addItem:[[aMenuItem copy] autorelease]];
}
[aMenuItem release];
}
[[self soundInputPopUp] setMenu:soundInputMenu];
[[self soundOutputPopUp] setMenu:soundOutputMenu];
[[self ringtoneOutputPopUp] setMenu:ringtoneOutputMenu];
// Select saved sound devices.
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSString *lastSoundInput = [defaults stringForKey:kSoundInput];
if (lastSoundInput != nil &&
[[self soundInputPopUp] itemWithTitle:lastSoundInput] != nil) {
[[self soundInputPopUp] selectItemWithTitle:lastSoundInput];
}
NSString *lastSoundOutput = [defaults stringForKey:kSoundOutput];
if (lastSoundOutput != nil &&
[[self soundOutputPopUp] itemWithTitle:lastSoundOutput] != nil) {
[[self soundOutputPopUp] selectItemWithTitle:lastSoundOutput];
}
NSString *lastRingtoneOutput = [defaults stringForKey:kRingtoneOutput];
if (lastRingtoneOutput != nil &&
[[self ringtoneOutputPopUp] itemWithTitle:lastRingtoneOutput] != nil) {
[[self ringtoneOutputPopUp] selectItemWithTitle:lastRingtoneOutput];
}
}
- (void)updateAvailableSounds {
NSArray *libraryPaths
= NSSearchPathForDirectoriesInDomains(NSLibraryDirectory,
NSAllDomainsMask,
YES);
if ([libraryPaths count] <= 0)
return;
NSMenu *soundsMenu = [[[NSMenu alloc] init] autorelease];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSSet *allowedSoundFileExtensions
= [NSSet setWithObjects:@"aiff", @"aif", @"aifc",
@"mp3", @"wav", @"sd2", @"au", @"snd", @"m4a", @"m4p", nil];
for (NSUInteger i = 0; i < [libraryPaths count]; ++i) {
NSString *aPath = [libraryPaths objectAtIndex:i];
NSString *soundPath = [aPath stringByAppendingPathComponent:@"Sounds"];
NSArray *soundFiles = [fileManager contentsOfDirectoryAtPath:soundPath
error:NULL];
BOOL shouldAddSeparator = ([soundsMenu numberOfItems] > 0) ? YES : NO;
for (NSUInteger j = 0; j < [soundFiles count]; ++j) {
NSString *aFile = [soundFiles objectAtIndex:j];
if (![allowedSoundFileExtensions containsObject:[aFile pathExtension]])
continue;
NSString *aSound = [aFile stringByDeletingPathExtension];
if ([soundsMenu itemWithTitle:aSound] == nil) {
if (shouldAddSeparator) {
[soundsMenu addItem:[NSMenuItem separatorItem]];
shouldAddSeparator = NO;
}
NSMenuItem *aMenuItem = [[[NSMenuItem alloc] init] autorelease];
[aMenuItem setTitle:aSound];
[soundsMenu addItem:aMenuItem];
}
}
}
[[self ringtonePopUp] setMenu:soundsMenu];
NSString *savedSound
= [[NSUserDefaults standardUserDefaults] stringForKey:kRingingSound];
if ([soundsMenu itemWithTitle:savedSound] != nil)
[[self ringtonePopUp] selectItemWithTitle:savedSound];
}
- (IBAction)changeRingtone:(id)sender {
[[[NSApp delegate] ringtone] stop];
NSString *soundName = [sender title];
[[NSUserDefaults standardUserDefaults] setObject:soundName
forKey:kRingingSound];
[[NSApp delegate] setRingtone:[NSSound soundNamed:soundName]];
// Play selected ringtone once.
[[[NSApp delegate] ringtone] play];
}
#pragma mark -
#pragma mark NSPopUpButton notification
- (void)popUpButtonWillPopUp:(NSNotification *)notification {
[self updateAvailableSounds];
}
@end