-
Notifications
You must be signed in to change notification settings - Fork 2
/
extensions.tsv
We can make this file beautiful and searchable if this error is corrected: Illegal quoting in line 13.
93 lines (92 loc) · 23.8 KB
/
extensions.tsv
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
Extension Link Condition Short Description Has Schema Has Examples Organizations Authors Additional Notes
ADOBE_materials_clearcoat_specular https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/ADOBE_materials_clearcoat_specular Draft Shiny specular coating on materials TRUE FALSE Adobe Mike Bond
ADOBE_materials_clearcoat_tint https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/ADOBE_materials_clearcoat_tint Complete Shiny tinted coating on materials TRUE FALSE Adobe Mike Bond
ADOBE_materials_thin_transparency https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/ADOBE_materials_thin_transparency Deprecated KHR_materials_transmission & ior TRUE FALSE Adobe Mike Bond
AGI_articulations https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/AGI_articulations Complete Runtime-determined animation/movement TRUE FALSE Analytical Graphics Inc Greg Beatty, Ed Mackey, Alex Wood
AGI_stk_metadata https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/AGI_stk_metadata Complete Solar panel metadata (Systems Tool Kit) TRUE FALSE Analytical Graphics Inc Greg Beatty, Ed Mackey, Alex Wood
CESIUM_primitive_outline https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/CESIUM_primitive_outline Vendor-only Render edges on glTF meshes TRUE FALSE Cesium Kevin Ring, Sean Lilley
EXT_accessor_additional_types https://github.com/KhronosGroup/glTF/pull/2395 Draft 64-bit & 16-bit float, 64-bit int data FALSE FALSE Sean (spnda) Sean (spnda)
EXT_lights_ies https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Vendor/EXT_lights_ies Complete Real-world light data via IES profiles TRUE FALSE Nvidia, Parametric Technology Corporation Timothy Blut, Lutz Kettner, Paul Arden
EXT_lights_image_based https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Vendor/EXT_lights_image_based Vendor-only Image-based lights and illumination TRUE FALSE Microsoft, Adobe Gary Hsu, Mike Bond
EXT_materials_bump https://github.com/KhronosGroup/glTF/pull/2339 Draft Bump map on materials TRUE FALSE Threekit Ben Houston
EXT_mesh_gpu_instancing https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_mesh_gpu_instancing Complete Rendering many copies of a mesh TRUE FALSE OTOY, Google John Cooke, Don McCurdy, Arseny Kapoulkine
EXT_mesh_manifold https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Vendor/EXT_mesh_manifold Complete Closed volume "water-tight" meshes TRUE FALSE 3MF Emmett Lalish
EXT_meshopt_compression https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_meshopt_compression Complete Fast-decode mesh compression TRUE FALSE Roblox Arseny Kapoulkine, Jasper St. Pierre
EXT_text https://github.com/takahirox/EXT_text Abandoned Text object in 3D like Label3D FALSE FALSE Embark Studios, Mozilla Diego F. Goberna, Takahiro Aoyagi a random extension found in the wild on github
EXT_texture_procedurals_mx_1_39 https://github.com/KhronosGroup/glTF/pull/2381 Draft Generate textures via visual shader graphs FALSE FALSE Autodesk, Individual Contributor, AGI, NVIDIA, IKEA Ashwin Bhat, Alexey Knyazev, Bernard Kwok, Ed Mackey, Lutz Kettner, Richard Sahlin, Timothy Blut
EXT_texture_svg https://github.com/KhronosGroup/glTF/pull/2338 Draft SVG image format for textures TRUE FALSE Godot Engine, The Mirror Aaron Franke, K. S. Ernest (iFire) Lee
EXT_texture_webp https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_texture_webp Complete WebP image format for textures TRUE FALSE Cesium, Google Omar Shehata, Pascal Massimino
FB_geometry_metadata https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/FB_geometry_metadata Draft Bounds, vertex count, and prim count TRUE FALSE Facebook Pär Winzell, Andrew Prasetyo Jo
GODOT_single_root https://github.com/KhronosGroup/glTF/pull/2329 Complete Specifies a single root node for a file N/A TRUE Godot Engine Aaron Franke
GRIFFEL_bim_data https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/GRIFFEL_bim_data Draft Building Information Model data for the architecture/engineering/construction industry (AEC) FALSE FALSE Griffel Studio LLC Kiryl Ambrazheichyk, Aliaksandr Valodzin, Aliaksandr Nazarau, Ekaterina Kudelina
KHR_accessor_float64 https://github.com/KhronosGroup/glTF/pull/2397 Draft 64-bit float data in glTF accessors FALSE FALSE The Khronos Group Alexey Knyazev, Sean (spnda)
KHR_animation_pointer https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_animation_pointer Complete Animate arbitrary glTF properties TRUE FALSE Microsoft, UX3D, Threekit, Analytical Graphics Inc, Prefrontal Cortex Alexey Knyazev, Ben Houston, Bryce Hutchings, Don McCurdy, Ed Mackey, Felix Herbst, Gary Hsu, Jamie Marconi, Joe Herdman, Lewis Weaver, Marco Hunter, Norbert Nopper
KHR_audio_emitter https://github.com/KhronosGroup/glTF/pull/2137 Waiting for Khronos Speaker object that emits audio TRUE TRUE OMI Group, UX3D, Element Inc, The Mirror, Godot Engine Anthony Burchell, Aaron Franke, humbletim, Robert Long, K. S. Ernest (iFire) Lee, Michael Nisbet, Norbert Nopper
KHR_audio_graph https://github.com/KhronosGroup/glTF/pull/2421 Draft Graph-based audio processing FALSE FALSE Meta Chintan Shah, Alexey Medvedev
KHR_collision_shapes https://github.com/KhronosGroup/glTF/pull/2370 Draft Shapes for use with physics systems TRUE TRUE Microsoft, Godot Engine, Meta Eoin Mcloughlin, Rory Mullane, George Tian, Aaron Franke, Eric Griffith
KHR_draco_mesh_compression https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_draco_mesh_compression Complete Compress mesh data to lower file size TRUE TRUE Google, Cesium Fan Zhang, Ondrej Stava, Frank Galligan, Kai Ninomiya, Patrick Cozzi,
KHR_environment_map https://github.com/KhronosGroup/glTF/pull/1956 Draft Source engine style cubemaps TRUE FALSE UX3D, IKEA, Microsoft, Adobe, ThreeKit, Mozilla Norbert Nopper, Rickard Sahlin, Gary Hsu, Mike Bond, Ben Houston, Dominick D'Aniello, Sebastian Vanderbeghe
KHR_interactivity https://github.com/KhronosGroup/glTF/pull/2293 Draft Interactive visual scripting behavior graphs FALSE FALSE The Khronos Group Alexey Knyazev
KHR_lights_punctual https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_lights_punctual Complete Directional, point, and spot lights TRUE TRUE UX3D, Google, Microsoft, Adobe Norbert Nopper, Don McCurdy, Gary Hsu, Mike Bond
KHR_materials_anisotropy https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_anisotropy Complete Reflections that vary by the viewing angle TRUE FALSE Adobe, Analytical Graphics Inc, Autodesk, Dassault Systemes, Google, Intel, Microsoft, Threekit, UX3D, Wayfair Mile Bond, Ed Mackey, Alex Wood, Nicolas Savva, Tobias Haeussler, Bastian Sdorra, Don McCurdy, Emmett Lalish, Alexey Knyazev, Bruce Cherniak, Gary Hsu, Ben Houston, Jim Eckerlein, Norbert Nopper, Eric Chadwick
KHR_materials_clearcoat https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_clearcoat Complete Shiny outer coating on top of a surface TRUE TRUE UX3D, Dassault Systemes, Google, Microsoft, Analytical Graphics Inc Norbert Nopper, Tobias Haeussler, Alexey Knyazev, Don McCurdy, Sebastien Vandenberghe, Romain Guy, Ed Mackey, Alex Wood
KHR_materials_diffuse_transmission https://github.com/KhronosGroup/glTF/pull/1825 Experimental Translucency for paper, plastic, wax, leaf TRUE FALSE Dassault Systèmes, Analytical Graphics Inc Tobias Haeussler, Bastian Sdorra, Ed Mackey
KHR_materials_dispersion https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_dispersion Complete Angular separation of colors (chromatic aberration) TRUE FALSE Threekit, Dassault Systemes, Adobe, Analytical Graphics Inc, DGG Ben Houston, Bastian Sdorra, Tobias Haeussler, Mike Bond, Alexey Knyazev, Eric Chadwick, Alex Wood, Ed Mackey
KHR_materials_emissive_strength https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_emissive_strength Complete HDR emission above "1.0" TRUE TRUE Adobe, Amazon, Analytical Graphics Inc, Autodesk, Dassault Systemes, Google, IKEA, Intel, Microsoft, Target, Threekit, Unity, UX3D, Wayfair Mike Bond, Alex Jamerson, Thomas Dideriksen, Alex Wood, Ed Mackey, Nicolas Savva, Henrik Edstrom, Tobias Haeussler, Bastian Sdorra, Emmett Lalish, Richard Sahlin, Alexey Knyazev, Bruce Cherniak, Gary Hsu, Nicholas Barlow, Adam Morris, Sandra Voelker, Ben Houston, Andreas Atteneder, Norbert Nopper, Eric Chadwick
KHR_materials_ior https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_ior Complete Index of refraction for bending light rays TRUE TRUE Dassault Systemes, Adobe, Google, UX3D, IKEA, Wayfair, ThreeKit, Microsoft, Autodesk, Intel, Target, Amazon, AGI Tobias Haeussler, Bastian Sdorra, Mike Bond, Emmett Lalish, Don McCurdy, Norbert Nopper, Richard Sahlin, Eric Chadwick, Ben Houston, Gary Hsu, Sebastien Vandenberghe, Nicholas Barlow, Nicolas Savva, Henrik Edstrom, Bruce Cherniak, Adam Morris, Sandra Voelker, Alex Jamerson, Thomas Dideriksen, Alex Wood, Ed Mackey
KHR_materials_iridescence https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_iridescence Complete Vary the hue depending on viewing angle TRUE TRUE Adidas, Dassault Systemes, Threekit, UX3D, Wayfair, Analytical Graphics Inc Pascal Schoen, Tobias Haeussler, Ben Houston, Mathias Kanzler, Norbert Nopper, Jim Eckerlein, Alexey Knyazev, Eric Chadwick, Alex Wood, Ed Mackey
KHR_materials_sheen https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_sheen Complete Sheen effect for shiny fabric materials TRUE TRUE Microsoft, Dassault System, Analytical Graphics, Inc., Google, Adobe, Animech Sebastien Vandenberghe, Alexis Vaginay, Tobias Häußler, Ed Mackey, Romain Guy, Mike Bond, Don McCurdy, Gary Hsu, Jekfer Bichon, Aidin Abedi
KHR_materials_specular https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_specular Complete Specular reflection for shiny materials TRUE TRUE Dassault Systemes, Adobe, Google, UX3D, IKEA, Wayfair, ThreeKit, Microsoft, Autodesk, Intel, Target, Amazon, Analytical Graphics Inc Tobias Haeussler, Bastian Sdorra, Mike Bond, Emmett Lalish, Don McCurdy, Norbert Nopper, Richard Sahlin, Eric Chadwick, Ben Houston, Gary Hsu, Sebastien Vandenberghe, Nicholas Barlow, Nicolas Savva, Henrik Edstrom, Bruce Cherniak, Adam Morris, Sandra Voelker, Alex Jamerson, Thomas Dideriksen, Alex Wood, Ed Mackey, Alexey Knyazev
KHR_materials_subsurface https://github.com/KhronosGroup/glTF/pull/1928 Draft Subsurface scattering materials FALSE FALSE Dassault Systèmes Bastian Sdorra, Tobias Haeussler
KHR_materials_transmission https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_transmission Complete Non-volumetric transmission: glass, plastic TRUE TRUE Adobe, Dassault Systemes, Google, Analytical Graphics Inc, IKEA, UX3D Mike Bond, Tobias Haeussler, Bastian Sdorra, Don McCurdy, Emmett Lalish, Ed Mackey, Alex Wood, Richard Sahlin, Norbert Nopper
KHR_materials_unlit https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_unlit Complete Non-PBR unlit/toon materials TRUE TRUE Google, UX3D, Microsoft, Facebook, Mozilla Don McCurdy, Norbert Nopper, Gary Hsu, Scott Nagy, Pär Winzell, Michael Feldstein, Robert Long
KHR_materials_variants https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_variants Complete Low-latency swapping of materials TRUE TRUE Adobe, Emersya, Facebook, OLV, Shopify, Wayfair Mike Bond, Aurélien Vaysset, Pär Winzell, Renee Rashid, Jeremy Cytryn, Edgar Simson, Daniel Beauchamp, Stephan Leroux, Mikko Haapoja, Eric Chadwick
KHR_materials_volume https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_volume Complete Volumetric refraction and absorption TRUE TRUE Dassault Systemes, Adobe, Google, UX3D, IKEA, Wayfair, ThreeKit, Microsoft, Autodesk, Intel, Target, Amazon, Analytical Graphics Inc Tobias Haeussler, Bastian Sdorra, Mike Bond, Emmett Lalish, Don McCurdy, Norbert Nopper, Richard Sahlin, Eric Chadwick, Ben Houston, Gary Hsu, Sebastien Vandenberghe, Nicholas Barlow, Nicolas Savva, Henrik Edstrom, Bruce Cherniak, Adam Morris, Sandra Voelker, Alex Jamerson, Thomas Dideriksen, Alex Wood, Ed Mackey
KHR_mesh_quantization https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization Complete Quantize mesh data to lower file size FALSE FALSE The Khronos Group Arseny Kapoulkine, Alexey Knyazev
KHR_node_hoverability https://github.com/KhronosGroup/glTF/pull/2426 Draft "Mousing over" objects using a raycast TRUE FALSE Adobe, Google Dwight Rodgers, Peter Martin, Emmett Lalish, Alexey Knyazev
KHR_node_selectability https://github.com/KhronosGroup/glTF/pull/2422 Draft "Clicking on" objects using a raycast TRUE FALSE Adobe, Google Dwight Rodgers, Peter Martin, Emmett Lalish, Alexey Knyazev
KHR_node_visibility https://github.com/KhronosGroup/glTF/pull/2410 Draft Boolean for if a node is visible or hidden TRUE FALSE Adobe, Google Dwight Rodgers, Peter Martin, Emmett Lalish, Alexey Knyazev
KHR_physics_rigid_bodies https://github.com/KhronosGroup/glTF/pull/2424 Draft Physics objects in the glTF scene TRUE TRUE Microsoft, Godot Engine, Meta Eoin Mcloughlin, Rory Mullane, George Tian, Aaron Franke, Eric Griffith
KHR_skin_strict https://github.com/KhronosGroup/glTF/pull/1747 Draft Restrict behavior of skins and bone nodes N/A FALSE ThreeJS Don McCurdy
KHR_texture_basisu https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu Complete GPU-ready Basis Universal in KTX v2 TRUE TRUE Binomial, Microsoft, Roblox, Google Mark Callow, Rich Geldreich, Gary Hsu, Arseny Kapoulkine, Alexey Knyazev, Don McCurdy
KHR_texture_procedurals https://github.com/KhronosGroup/glTF/pull/2381 Draft Generate textures via visual graphs FALSE FALSE Autodesk, Individual Contributor, AGI, NVIDIA, IKEA Ashwin Bhat, Alexey Knyazev, Bernard Kwok, Ed Mackey, Lutz Kettner, Richard Sahlin, Timothy Blut
KHR_texture_transform https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_transform Complete Offset, rotate, and scale textures TRUE TRUE Microsoft Steven Vergenz
KHR_texture_video https://github.com/KhronosGroup/glTF/pull/2285 Draft Videos as textures FALSE FALSE Adobe, Microsoft, Google Dwight Rodgers, Gary Hsu, Emmett Lalish
KHR_xmp_json_ld https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_xmp_json_ld Complete XMP data including DCMI copyright info FALSE FALSE Adobe, Analytical Graphics Inc, Google, Microsoft, Mozilla, Samsung, Shopify, Target Emiliano Gambaretto, Mike Bond, Leonard Rosenthol, Ed Mackey, Don McCurdy, Gary Hsu, Robert Long, Yujin Jung, Jon Wade, Adam Morris, Andreas Plesch, Alexey Knyazev, Leonard Daly
KITTYCAD_boundary_representation https://github.com/KhronosGroup/glTF/pull/2343 Draft Smooth non-triangulated surfaces FALSE FALSE KittyCAD David Harvey-Macaulay
MPEG_accessor_timed https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_accessor_timed Published Buffers may change while accessing TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_animation_timing https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_animation_timing Published Synchronize pausing animations/etc TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_audio_spatial https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_audio_spatial Published Audio emitters, listeners, and reverb TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_buffer_circular https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_buffer_circular Published Looping buffer access with MPEG_media TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_media https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_media Published Audio or video media times and controls TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_mesh_linking https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_mesh_linking Published Use a different mesh for shadows TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_scene_dynamic https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_scene_dynamic Published ISO/IEC dynamic scene description TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_texture_video https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_texture_video Published Videos as textures via MPEG_media TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MPEG_viewport_recommended https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MPEG_viewport_recommended Published Camera transform and param animation TRUE FALSE MPEG, ISO/IEC Thomas Stockhammer Must pay 194 CHF (Swiss Francs) to access the full spec https://www.iso.org/standard/80900.html
MSFT_lod https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MSFT_lod Complete Level-of-detail for glTF mesh nodes FALSE FALSE Microsoft Saurabh Bhatia, Gary Hsu, Adam Gritt, John Copic, Marc Appelsmeier, Dag Frommhold
MSFT_packing_normalRoughnessMetallic https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MSFT_packing_normalRoughnessMetallic Complete NRM packing for WMR headsets TRUE FALSE Microsoft Saurabh Bhatia, Gary Hsu, Marc Appelsmeier, Dag Frommhold, John Copic
MSFT_packing_occlusionRoughnessMetallic https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MSFT_packing_occlusionRoughnessMetallic Complete ORM packing for WMR headsets TRUE FALSE Microsoft Saurabh Bhatia, Gary Hsu, Marc Appelsmeier, Dag Frommhold, John Copic
MSFT_texture_dds https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MSFT_texture_dds Draft DirectDraw Surface file format textures TRUE FALSE Microsoft Saurabh Bhatia, Gary Hsu, Marc Appelsmeier, Dag Frommhold, John Copic
MX_background https://thirdroom.io/docs/gltf/mx_background/readme Abandoned Skybox textures 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_character_controller https://thirdroom.io/docs/gltf/mx_character_controller/readme Abandoned First-person or fly mode string enum 404 error FALSE Matrix.org Robert Long
MX_lightmap https://thirdroom.io/docs/gltf/mx_lightmap/readme Abandoned Per-mesh-instance lightmap textures 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_lights_shadows https://thirdroom.io/docs/gltf/mx_lights_shadows/readme Abandoned Controls if nodes cast or receive shadows 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_portal https://thirdroom.io/docs/gltf/mx_portal/readme Deprecated Use OMI_link instead 404 error FALSE Matrix.org Robert Long
MX_postprocessing https://thirdroom.io/docs/gltf/mx_postprocessing/readme Abandoned Postprocessing effects such as bloom 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_reflection_probes https://thirdroom.io/docs/gltf/mx_reflection_probes/readme Abandoned Baked reflection probes 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_scene_ar https://thirdroom.io/docs/gltf/mx_scene_ar/readme Abandoned Augmented reality skybox 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_spawn_point https://thirdroom.io/docs/gltf/mx_spawn_point/readme Deprecated Use OMI_spawn_point instead 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_static https://thirdroom.io/docs/gltf/mx_static/readme Abandoned Sets a node's transform to static 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_texture_rgbm https://thirdroom.io/docs/gltf/mx_texture_rgbm/readme Abandoned RGBM encoded texture 404 error FALSE Matrix.org Robert Long Unity implementation https://github.com/matrix-org/thirdroom-unity-exporter/tree/main/Packages/thirdroom-unity-exporter/Runtime/Scripts
MX_tiles_renderer https://thirdroom.io/docs/gltf/mx_tiles_renderer/readme Abandoned 3D Tiles tileset 404 error FALSE Matrix.org Robert Long
NV_materials_mdl https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/NV_materials_mdl Complete Nvidia MDL data for BSDF materials TRUE FALSE Nvidia Timothy Blut, Lutz Kettner, Kai Rohmer, Jan Jordan, Martin-Karl Lefrancois
OMI_audio_ogg_vorbis https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_audio_ogg_vorbis OMI Stage 1 OGG Vorbis for KHR_audio_emitter TRUE FALSE OMI Group, Godot Engine Aaron Franke
OMI_audio_opus https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_audio_opus OMI Stage 1 Opus audio for KHR_audio_emitter TRUE FALSE OMI Group, Godot Engine Aaron Franke
OMI_link https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_link Unmaintained Provides a link on a glTF node FALSE FALSE OMI Group, Matrix.org Anthony Burchell, Robert Long
OMI_personality https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_personality Unmaintained Provides a prompt for an AI agent FALSE FALSE OMI Group Anthony Burchell
OMI_physics_body https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_body OMI Stage 1 Physics objects in the glTF scene TRUE TRUE OMI Group, The Mirror, Mauve Software Inc Aaron Franke, Mauve Signweaver
OMI_physics_gravity https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_gravity OMI Stage 1 Gravity like in Super Mario Galaxy TRUE TRUE OMI Group, Godot Engine Aaron Franke
OMI_physics_joint https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_joint OMI Stage 1 Constrain physics objects together TRUE TRUE OMI Group, The Mirror, Godot Engine Aaron Franke
OMI_physics_shape https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_shape OMI Stage 1 Shapes for use with physics systems TRUE TRUE OMI Group, The Mirror, Godot Engine, Matrix.org, Mauve Software Inc Aaron Franke, Robert Long, Mauve Signweaver
OMI_seat https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_seat OMI Stage 2 Allows characters to sit on objects TRUE TRUE OMI Group, The Mirror, Godot Engine Aaron Franke
OMI_spawn_point https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_spawn_point OMI Stage 1 Where characters spawn in the scene TRUE TRUE OMI Group, Matrix.org, The Mirror, Godot Engine Anthony Burchell, Robert Long, Aaron Franke