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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.21)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
project(DevTools VERSION 1.0.0)
file(GLOB_RECURSE SOURCES
src/*.cpp
)
add_library(${PROJECT_NAME} SHARED ${SOURCES} src/platform/Mac.mm)
set_source_files_properties(src/platform/Mac.mm PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
if (NOT DEFINED ENV{GEODE_SDK})
message(FATAL_ERROR "Unable to find Geode SDK! Please define GEODE_SDK environment variable to point to Geode")
else()
message(STATUS "Found Geode: $ENV{GEODE_SDK}")
endif()
add_subdirectory($ENV{GEODE_SDK} ${CMAKE_CURRENT_BINARY_DIR}/geode)
CPMAddPackage("gh:ocornut/imgui@1.91.0-docking")
target_include_directories(${PROJECT_NAME} PRIVATE ${imgui_SOURCE_DIR})
target_sources(${PROJECT_NAME} PRIVATE
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_demo.cpp
${imgui_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
)
# i still dont like this (alk)
target_compile_definitions(geode-sdk INTERFACE GEODE_EXPOSE_SECRET_INTERNALS_IN_HEADERS_DO_NOT_DEFINE_PLEASE)
# Set up dependencies, resources, link Geode
setup_geode_mod(${PROJECT_NAME})