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3MACD.mq5
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3MACD.mq5
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//+------------------------------------------------------------------+
//| 3MACD.mq5 |
//| Copyright 2023, Geraked |
//| https://github.com/geraked |
//+------------------------------------------------------------------+
#property copyright "Copyright 2023, Geraked"
#property link "https://github.com/geraked"
#property version "1.4"
#property description "A strategy using triple MACDs for scalping"
#property description "AUDUSD-5M 2021.02.22 - 2023.09.26"
#include <EAUtils.mqh>
input group "Indicator Parameters"
input int M1Fast = 5; // MACD1 Fast
input int M1Slow = 8; // MACD1 Slow
input int M2Fast = 13; // MACD2 Fast
input int M2Slow = 21; // MACD2 Slow
input int M3Fast = 34; // MACD3 Fast
input int M3Slow = 144; // MACD3 Slow
input group "General"
input double TPCoef = 2.0; // TP Coefficient
input ENUM_SL SLType = SL_SWING; // SL Type
input int SLLookback = 7; // SL Look Back
input int SLDev = 60; // SL Deviation (Points)
input int BuffSize = 32; // Buffer Size
input bool Reverse = true; // Reverse Signal
input group "Risk Management"
input double Risk = 0.5; // Risk
input ENUM_RISK RiskMode = RISK_DEFAULT; // Risk Mode
input bool IgnoreSL = true; // Ignore SL
input bool IgnoreTP = true; // Ignore TP
input bool Trail = true; // Trailing Stop
input double TrailingStopLevel = 50; // Trailing Stop Level (%) (0: Disable)
input double EquityDrawdownLimit = 0; // Equity Drawdown Limit (%) (0: Disable)
input group "Strategy: Grid"
input bool Grid = true; // Grid Enable
input double GridVolMult = 1.0; // Grid Volume Multiplier
input double GridTrailingStopLevel = 0; // Grid Trailing Stop Level (%) (0: Disable)
input int GridMaxLvl = 50; // Grid Max Levels
input group "News"
input bool News = false; // News Enable
input ENUM_NEWS_IMPORTANCE NewsImportance = NEWS_IMPORTANCE_MEDIUM; // News Importance
input int NewsMinsBefore = 60; // News Minutes Before
input int NewsMinsAfter = 60; // News Minutes After
input int NewsStartYear = 0; // News Start Year to Fetch for Backtesting (0: Disable)
input group "Open Position Limit"
input bool OpenNewPos = true; // Allow Opening New Position
input bool MultipleOpenPos = false; // Allow Having Multiple Open Positions
input double MarginLimit = 300; // Margin Limit (%) (0: Disable)
input int SpreadLimit = -1; // Spread Limit (Points) (-1: Disable)
input group "Auxiliary"
input int Slippage = 30; // Slippage (Points)
input int TimerInterval = 30; // Timer Interval (Seconds)
input ulong MagicNumber = 5000; // Magic Number
input ENUM_FILLING Filling = FILLING_DEFAULT; // Order Filling
GerEA ea;
datetime lastCandle;
datetime tc;
int M1_handle, M2_handle, M3_handle;
double M1[], M2[], M3[];
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
bool BuySignal() {
if (M3[1] > 0 && M2[1] > 0 && M2[2] > 0 && M2[3] > 0 && M2[1] > M2[2] && M2[2] < M2[3]) {
int j = 0;
int k = 0;
for (int i = 2; i < BuffSize - 1; i++) {
if (M3[i] <= 0 || M3[i + 1] <= 0) return false;
if (M2[i] <= 0 || M2[i + 1] <= 0) return false;
if (M1[i] < 0 && M1[i + 1] > 0) {
j = i + 1;
break;
}
}
if (j == 0) return false;
for (int i = j; i < BuffSize - 2; i++) {
if (M3[i] <= 0 || M3[i + 1] <= 0 || M3[i + 2] <= 0) return false;
if (M2[i] <= 0 || M2[i + 1] <= 0 || M2[i + 2] <= 0) return false;
if (M2[i] < M2[i + 1] && M2[i + 1] > M2[i + 2]) {
k = i + 1;
break;
}
}
if (k == 0) return false;
}
else if (M3[1] > 0 && M3[2] > 0 && M3[3] > 0 && M3[1] > M3[2] && M3[2] < M3[3]) {
int j = 0;
int k = 0;
int m = 0;
for (int i = 2; i < BuffSize - 1; i++) {
if (M3[i] <= 0 || M3[i + 1] <= 0) return false;
if (M2[i] < 0 && M2[i + 1] > 0) {
j = i + 1;
break;
}
}
if (j == 0) return false;
for (int i = j; i < BuffSize - 1; i++) {
if (M3[i] <= 0 || M3[i + 1] <= 0) return false;
if (M2[i] <= 0 || M2[i + 1] <= 0) return false;
if (M1[i] < 0 && M1[i + 1] > 0) {
k = i + 1;
break;
}
}
if (k == 0) return false;
for (int i = k; i < BuffSize - 2; i++) {
if (M3[i] <= 0 || M3[i + 1] <= 0 || M3[i + 2] <= 0) return false;
if (M2[i] <= 0 || M2[i + 1] <= 0 || M2[i + 2] <= 0) return false;
if (M2[i] < M2[i + 1] && M2[i + 1] > M2[i + 2]) {
m = i + 1;
break;
}
}
if (m == 0) return false;
}
else {
return false;
}
double in = Ask();
double sl = BuySL(SLType, SLLookback, in, SLDev, 1);
double tp = in + TPCoef * MathAbs(in - sl);
ea.BuyOpen(in, sl, tp, IgnoreSL, IgnoreTP);
return true;
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
bool SellSignal() {
if (M3[1] < 0 && M2[1] < 0 && M2[2] < 0 && M2[3] < 0 && M2[1] < M2[2] && M2[2] > M2[3]) {
int j = 0;
int k = 0;
for (int i = 2; i < BuffSize - 1; i++) {
if (M3[i] >= 0 || M3[i + 1] >= 0) return false;
if (M2[i] >= 0 || M2[i + 1] >= 0) return false;
if (M1[i] > 0 && M1[i + 1] < 0) {
j = i + 1;
break;
}
}
if (j == 0) return false;
for (int i = j; i < BuffSize - 2; i++) {
if (M3[i] >= 0 || M3[i + 1] >= 0 || M3[i + 2] >= 0) return false;
if (M2[i] >= 0 || M2[i + 1] >= 0 || M2[i + 2] >= 0) return false;
if (M2[i] > M2[i + 1] && M2[i + 1] < M2[i + 2]) {
k = i + 1;
break;
}
}
if (k == 0) return false;
}
else if (M3[1] < 0 && M3[2] < 0 && M3[3] < 0 && M3[1] < M3[2] && M3[2] > M3[3]) {
int j = 0;
int k = 0;
int m = 0;
for (int i = 2; i < BuffSize - 1; i++) {
if (M3[i] >= 0 || M3[i + 1] >= 0) return false;
if (M2[i] > 0 && M2[i + 1] < 0) {
j = i + 1;
break;
}
}
if (j == 0) return false;
for (int i = j; i < BuffSize - 1; i++) {
if (M3[i] >= 0 || M3[i + 1] >= 0) return false;
if (M2[i] >= 0 || M2[i + 1] >= 0) return false;
if (M1[i] > 0 && M1[i + 1] < 0) {
k = i + 1;
break;
}
}
if (k == 0) return false;
for (int i = k; i < BuffSize - 2; i++) {
if (M3[i] >= 0 || M3[i + 1] >= 0 || M3[i + 2] >= 0) return false;
if (M2[i] >= 0 || M2[i + 1] >= 0 || M2[i + 2] >= 0) return false;
if (M2[i] > M2[i + 1] && M2[i + 1] < M2[i + 2]) {
m = i + 1;
break;
}
}
if (m == 0) return false;
}
else {
return false;
}
double in = Bid();
double sl = SellSL(SLType, SLLookback, in, SLDev, 1);
double tp = in - TPCoef * MathAbs(in - sl);
ea.SellOpen(in, sl, tp, IgnoreSL, IgnoreTP);
return true;
}
//+------------------------------------------------------------------+
//| Expert initialization function |
//+------------------------------------------------------------------+
int OnInit() {
ea.Init();
ea.SetMagic(MagicNumber);
ea.risk = Risk * 0.01;
ea.reverse = Reverse;
ea.trailingStopLevel = TrailingStopLevel * 0.01;
ea.grid = Grid;
ea.gridVolMult = GridVolMult;
ea.gridTrailingStopLevel = GridTrailingStopLevel * 0.01;
ea.gridMaxLvl = GridMaxLvl;
ea.equityDrawdownLimit = EquityDrawdownLimit * 0.01;
ea.slippage = Slippage;
ea.news = News;
ea.newsImportance = NewsImportance;
ea.newsMinsBefore = NewsMinsBefore;
ea.newsMinsAfter = NewsMinsAfter;
ea.filling = Filling;
ea.riskMode = RiskMode;
if (RiskMode == RISK_FIXED_VOL || RiskMode == RISK_MIN_AMOUNT) ea.risk = Risk;
if (News) fetchCalendarFromYear(NewsStartYear);
M1_handle = iMACD(NULL, 0, M1Fast, M1Slow, 1, PRICE_CLOSE);
M2_handle = iMACD(NULL, 0, M2Fast, M2Slow, 1, PRICE_CLOSE);
M3_handle = iMACD(NULL, 0, M3Fast, M3Slow, 1, PRICE_CLOSE);
if (M1_handle == INVALID_HANDLE || M2_handle == INVALID_HANDLE || M3_handle == INVALID_HANDLE) {
Print("Runtime error = ", GetLastError());
return INIT_FAILED;
}
EventSetTimer(TimerInterval);
return INIT_SUCCEEDED;
}
//+------------------------------------------------------------------+
//| Expert deinitialization function |
//+------------------------------------------------------------------+
void OnDeinit(const int reason) {
EventKillTimer();
}
//+------------------------------------------------------------------+
//| Timer function |
//+------------------------------------------------------------------+
void OnTimer() {
datetime oldTc = tc;
tc = TimeCurrent();
if (tc == oldTc) return;
if (Trail) ea.CheckForTrail();
if (EquityDrawdownLimit) ea.CheckForEquity();
if (Grid) ea.CheckForGrid();
}
//+------------------------------------------------------------------+
//| Expert tick function |
//+------------------------------------------------------------------+
void OnTick() {
if (lastCandle != Time(0)) {
lastCandle = Time(0);
if (CopyBuffer(M1_handle, 0, 0, BuffSize, M1) <= 0) return;
if (CopyBuffer(M2_handle, 0, 0, BuffSize, M2) <= 0) return;
if (CopyBuffer(M3_handle, 0, 0, BuffSize, M3) <= 0) return;
ArraySetAsSeries(M1, true);
ArraySetAsSeries(M2, true);
ArraySetAsSeries(M3, true);
if (!OpenNewPos) return;
if (SpreadLimit != -1 && Spread() > SpreadLimit) return;
if (MarginLimit && PositionsTotal() > 0 && AccountInfoDouble(ACCOUNT_MARGIN_LEVEL) < MarginLimit) return;
if ((Grid || !MultipleOpenPos) && ea.OPTotal() > 0) return;
if (BuySignal()) return;
SellSignal();
}
}
//+------------------------------------------------------------------+